![]() # Objective Fixes #17718 ## Solution Schedule `text_system` before `AssetEvents`. I guess what was happening here is that glyphs weren't shown because `text_system` was running before `AssetEevents` and so `prepare_uinodes` never recieves the the asset modified event about the glyph texture atlas image. |
||
---|---|---|
.. | ||
experimental | ||
layout | ||
render | ||
widget | ||
accessibility.rs | ||
focus.rs | ||
geometry.rs | ||
lib.rs | ||
measurement.rs | ||
picking_backend.rs | ||
stack.rs | ||
ui_material.rs | ||
ui_node.rs | ||
update.rs |