![]() # Objective fix occasional crash from commands.insert when quickly spawning and despawning skinned/morphed meshes ## Solution use `try_insert` instead of `insert`. if the entity is deleted we don't mind failing to add the `NoAutomaticBatching` marker. |
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.. | ||
deferred | ||
light_probe | ||
lightmap | ||
prepass | ||
render | ||
ssao | ||
alpha.rs | ||
bundle.rs | ||
extended_material.rs | ||
fog.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
parallax.rs | ||
pbr_material.rs | ||
wireframe.rs |