bevy/examples/3d
Greeble 235257ff62
Fix occlusion culling not respecting device limits (#18974)
The occlusion culling plugin checks for a GPU feature by looking at
`RenderAdapter`. This is wrong - it should be checking `RenderDevice`.
See these notes for background:
https://github.com/bevyengine/bevy/discussions/18973

I don't have any evidence that this was causing any bugs, so right now
it's just a precaution.

## Testing

```
cargo run --example occlusion_culling
```

Tested on Win10/Nvidia across Vulkan, WebGL/Chrome, WebGPU/Chrome.
2025-05-05 18:04:43 +00:00
..
3d_scene.rs
3d_shapes.rs Add binned 2d/3d Wireframe render phase (#18587) 2025-04-09 21:34:53 +00:00
3d_viewport_to_world.rs Make Query::single (and friends) return a Result (#18082) 2025-03-02 19:51:56 +00:00
animated_material.rs
anisotropy.rs Add a Sphere to anisotropy example (#17676) 2025-02-05 20:23:43 +00:00
anti_aliasing.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
atmosphere.rs Procedural atmospheric scattering (#16314) 2025-01-23 22:52:46 +00:00
atmospheric_fog.rs
auto_exposure.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
blend_modes.rs Allow clippy::too_many_arguments to lint without warnings (#17249) 2025-01-09 07:26:15 +00:00
bloom_3d.rs Anamorphic Bloom (#17096) 2025-01-06 18:43:21 +00:00
camera_sub_view.rs
clearcoat.rs
clustered_decals.rs Disable clustered decals on Metal. (#17554) 2025-01-27 05:39:07 +00:00
color_grading.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
decal.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
deferred_rendering.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
depth_of_field.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
edit_material_on_gltf.rs Add edit_material_on_gltf example (#17677) 2025-02-05 22:45:20 +00:00
fog_volumes.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
fog.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
generate_custom_mesh.rs Make Query::single (and friends) return a Result (#18082) 2025-03-02 19:51:56 +00:00
irradiance_volumes.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
lighting.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
lightmaps.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
lines.rs
load_gltf_extras.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
load_gltf.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
mesh_ray_cast.rs
meshlet.rs Add external assets to .gitignore (#17388) 2025-01-17 01:20:14 +00:00
mixed_lighting.rs Switch ChildOf back to tuple struct (#18672) 2025-04-02 00:10:10 +00:00
motion_blur.rs Remove WebGL padding from MotionBlur (#18727) 2025-04-06 20:00:59 +00:00
occlusion_culling.rs Fix occlusion culling not respecting device limits (#18974) 2025-05-05 18:04:43 +00:00
order_independent_transparency.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
orthographic.rs Improve API for scaling orthographic cameras (#15969) 2024-10-17 17:50:06 +00:00
parallax_mapping.rs
parenting.rs
pbr.rs
pcss.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
post_processing.rs
query_gltf_primitives.rs Cosmetic tweaks to query_gltf_primitives (#16102) 2024-10-27 19:06:19 +00:00
reflection_probes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
render_to_texture.rs
rotate_environment_map.rs
scrolling_fog.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
shadow_biases.rs Fix shadow_biases example (#18303) 2025-03-14 19:50:49 +00:00
shadow_caster_receiver.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
skybox.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
specular_tint.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
spherical_area_lights.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
split_screen.rs Store UI render target info locally per node (#17579) 2025-02-10 07:27:58 +00:00
spotlight.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
ssao.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
ssr.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
tonemapping.rs Fix tonemapping example when using a local image (#19061) 2025-05-05 17:39:32 +00:00
transmission.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
transparency_3d.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
two_passes.rs
update_gltf_scene.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
vertex_colors.rs
visibility_range.rs Switch ChildOf back to tuple struct (#18672) 2025-04-02 00:10:10 +00:00
volumetric_fog.rs Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167) 2025-03-05 23:08:46 +00:00
wireframe.rs Add binned 2d/3d Wireframe render phase (#18587) 2025-04-09 21:34:53 +00:00