|  3d4e0066f4 # Objective Reduce the catch-all grab-bag of functionality in bevy_core by moving FloatOrd to bevy_utils. A step in addressing #2931 and splitting bevy_core into more specific locations. ## Solution Move FloatOrd into bevy_utils. Fix the compile errors. As a result, bevy_core_pipeline, bevy_pbr, bevy_sprite, bevy_text, and bevy_ui no longer depend on bevy_core (they were only using it for `FloatOrd` previously). | ||
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| .. | ||
| mesh2d | ||
| render | ||
| bundle.rs | ||
| collide_aabb.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| rect.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||