![]() # Objective - Progress towards #19887. ## Solution - Convert FromWorld implementations into systems. - Move any resource "manipulation" from `Plugin::finish` to systems. - Add `after` dependencies to any uses of these resources (basically all `SpritePipeline`). ## Testing - Ran the `sprite`, and `mesh2d_manual` example and it worked. |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
tilemap_chunk | ||
lib.rs | ||
picking_backend.rs | ||
sprite.rs |