bevy/examples/ui
Chris Biscardi 56405890f2
refactor ui/borders example to use new children! macro (#18962)
# Objective

Refactor
[`examples/ui/borders.rs`](7f0490655c/examples/ui/borders.rs)
to use the new spawning/hierarchy APIs in 0.16.

## Solution

This refactor reduces the number of `.spawn` calls from about 16 to 2,
using one spawn for each major feature:

* camera2d
* ui layout

The `Children::spawn` relationship API is used to take advantage of
`SpawnIter` for the borders examples in each block.

Each block of examples now returns a Bundle into its respective
variable, which is then used in combination with the new `label` widget
which makes use of the new `impl Bundle` return capability. This allows
the ui layout to use a single `.spawn` with the `children!` macro.

The blocks of examples are still in separate variables because it felt
like a useful way to organize it still, even without needing to spawn at
those locations.

Functionality of the demo hasn't changed, this is just an API/code
update.

## Showcase

![screenshot-2025-04-27-at-18 05
19@2x](https://github.com/user-attachments/assets/5f10b28b-b0f1-4a55-af9f-2e7b05b7b4bf)

<details>
<summary>Before screenshot</summary>

![screenshot-2025-04-27-at-18 17
12@2x](https://github.com/user-attachments/assets/ae159d96-ba4d-4429-b934-7779470c480a)

</details>

---------

Co-authored-by: François Mockers <mockersf@gmail.com>
2025-05-04 08:35:03 +00:00
..
borders.rs refactor ui/borders example to use new children! macro (#18962) 2025-05-04 08:35:03 +00:00
box_shadow.rs
button.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
directional_navigation.rs Fix a few subcrate import paths in examples (#19002) 2025-04-30 18:41:17 +00:00
display_and_visibility.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
flex_layout.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
font_atlas_debug.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
ghost_nodes.rs Switch ChildOf back to tuple struct (#18672) 2025-04-02 00:10:10 +00:00
grid.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
overflow_clip_margin.rs
overflow_debug.rs Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
overflow.rs
relative_cursor_position.rs
render_ui_to_texture.rs Rename TargetCamera to UiTargetCamera (#17403) 2025-01-19 19:56:57 +00:00
scroll.rs Unified picking cleanup (#18401) 2025-03-18 20:28:03 +00:00
size_constraints.rs Renamed EventWriter::send methods to write. (#17977) 2025-02-23 21:18:52 +00:00
tab_navigation.rs Unified picking cleanup (#18401) 2025-03-18 20:28:03 +00:00
text_background_colors.rs Text background colors (#18892) 2025-05-04 08:18:46 +00:00
text_debug.rs Fix non-crate typos (#18219) 2025-03-11 06:17:48 +00:00
text_wrap_debug.rs
text.rs Basic UI text shadows (#17559) 2025-02-05 19:29:37 +00:00
transparency_ui.rs
ui_material.rs ui_material example webgl2 fix (#17852) 2025-02-13 20:52:26 +00:00
ui_scaling.rs
ui_texture_atlas_slice.rs
ui_texture_atlas.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
ui_texture_slice_flip_and_tile.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
ui_texture_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
viewport_debug.rs Fix non-crate typos (#18219) 2025-03-11 06:17:48 +00:00
window_fallthrough.rs Fix non-crate typos (#18219) 2025-03-11 06:17:48 +00:00
z_index.rs Updated comment: ZIndex::Local(0) -> ZIndex(0). (#16585) 2024-12-01 20:09:09 +00:00