bevy/crates/bevy_pbr
Robert Swain 8b7ebe1738 Fix post_processing and shader_prepass examples (#7419)
# Objective

- Fix `post_processing` and `shader_prepass` examples as they fail when compiling shaders due to missing shader defs
- Fixes #6799
- Fixes #6996
- Fixes #7375 
- Supercedes #6997
- Supercedes #7380 

## Solution

- The prepass was broken due to a missing `MAX_CASCADES_PER_LIGHT` shader def. Add it.
- The shader used in the `post_processing` example is applied to a 2D mesh, so use the correct mesh2d_view_bindings shader import.
2023-01-30 22:53:08 +00:00
..
src Fix post_processing and shader_prepass examples (#7419) 2023-01-30 22:53:08 +00:00
Cargo.toml Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00