bevy/crates/bevy_pbr/src
Miles Silberling-Cook 8f25805b66
Added documentation explaining the difference between lumens and luxes (#11551)
# Objective

- Fix https://github.com/bevyengine/bevy/issues/9809

## Solution

- Describe the difference between lumens and luxes, and why some
lightsources use one and some the other.
2024-01-27 00:32:14 +00:00
..
deferred Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
light_probe Revert rendering-related associated type name changes (#11027) 2024-01-22 15:01:55 +00:00
lightmap Implement lightmaps. (#10231) 2024-01-02 20:38:47 +00:00
prepass Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
render Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
ssao Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
alpha.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
bundle.rs Use EntityHashMap whenever possible (#11353) 2024-01-15 15:51:17 +00:00
extended_material.rs Reorder impl to be the same as the trait (#11076) 2023-12-24 17:43:55 +00:00
fog.rs chore: use ExtractComponent derive macro for EnvironmentMapLight and FogSettings (#10191) 2023-10-19 20:18:33 +00:00
lib.rs Implement minimal reflection probes (fixed macOS, iOS, and Android). (#11366) 2024-01-19 07:33:52 +00:00
light.rs Added documentation explaining the difference between lumens and luxes (#11551) 2024-01-27 00:32:14 +00:00
material.rs Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Implement lightmaps. (#10231) 2024-01-02 20:38:47 +00:00
wireframe.rs Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00