bevy/examples/3d
François Mockers a8751390aa
revert reflections PR changes to the meshlet example (#13539)
# Objective

- #13418 introduced unwanted changes to the meshlet example

## Solution

- Remove them
2024-05-27 19:48:18 +00:00
..
3d_scene.rs
3d_shapes.rs
3d_viewport_to_world.rs
animated_material.rs
anti_aliasing.rs
atmospheric_fog.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
auto_exposure.rs
blend_modes.rs
bloom_3d.rs Emissive is now LinearRgba on StandardMaterial (#13352) 2024-05-24 17:23:35 +00:00
clearcoat.rs
color_grading.rs
deferred_rendering.rs Use load_with_settings instead of manually overriding srgbness in examples (#13399) 2024-05-16 23:26:22 +00:00
depth_of_field.rs
fog.rs
generate_custom_mesh.rs
irradiance_volumes.rs
lighting.rs
lightmaps.rs
lines.rs
load_gltf.rs
meshlet.rs
motion_blur.rs
orthographic.rs
parallax_mapping.rs
parenting.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
pbr.rs
reflection_probes.rs
render_to_texture.rs
shadow_biases.rs
shadow_caster_receiver.rs
skybox.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
spherical_area_lights.rs
split_screen.rs Fix "dark grey" colors becoming lighter in various examples (#12333) 2024-03-06 05:19:59 +00:00
spotlight.rs
ssao.rs
ssr.rs
texture.rs
tonemapping.rs
transmission.rs
transparency_3d.rs
two_passes.rs
update_gltf_scene.rs
vertex_colors.rs
visibility_range.rs
volumetric_fog.rs
wireframe.rs