bevy/crates/bevy_render/src
Brendon 99b0d574f9
Update render_resource gpu buffer doc comments (#17118)
Minor improvement to the render_resource doc comments; specifically, the
gpu buffer types
- makes them consistently reference each other
- reorders them to be alphabetical
- removes duplicated entries
2025-01-28 05:13:04 +00:00
..
batching Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
camera Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
diagnostic Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
experimental Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
mesh Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
primitives Support non-Vec data structures in relations (#17447) 2025-01-20 21:26:08 +00:00
render_graph Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
render_phase Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
render_resource Update render_resource gpu buffer doc comments (#17118) 2025-01-28 05:13:04 +00:00
renderer Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
texture Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
view Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
alpha.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
color_operations.wgsl move wgsl color operations from bevy_pbr to bevy_render (#13209) 2024-05-04 10:30:23 +00:00
extract_component.rs Remove ExtractComponent::Out (#15926) 2024-10-15 23:42:35 +00:00
extract_instances.rs Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
extract_param.rs Implement WorldQuery for MainWorld and RenderWorld components (#15745) 2024-10-13 20:58:46 +00:00
extract_resource.rs Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks (#17222) 2025-01-08 00:09:31 +00:00
globals.rs Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
globals.wgsl Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
gpu_readback.rs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
lib.rs Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) 2025-01-27 05:02:46 +00:00
maths.wgsl Procedural atmospheric scattering (#16314) 2025-01-23 22:52:46 +00:00
pipelined_rendering.rs Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
render_asset.rs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
settings.rs bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17194) 2025-01-06 23:10:58 +00:00
storage.rs Add a bindless mode to AsBindGroup. (#16368) 2024-12-03 18:00:34 +00:00
sync_component.rs Refactored ComponentHook Parameters into HookContext (#17503) 2025-01-23 02:45:24 +00:00
sync_world.rs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00