# Objective Make it easy to get position and index data from Meshes. ## Solution It was previously possible to get the mesh data by manually matching on `Mesh::VertexAttributeValues` and `Mesh::Indices`as in the bodies of these two methods (`VertexAttributeValues::as_float3(&self)` and `Indices::iter(&self)`), but that's needless duplication that making these methods `pub` fixes. |
||
|---|---|---|
| .. | ||
| camera | ||
| color | ||
| mesh | ||
| primitives | ||
| render_graph | ||
| render_phase | ||
| render_resource | ||
| renderer | ||
| texture | ||
| view | ||
| lib.rs | ||
| render_asset.rs | ||
| render_component.rs | ||
| settings.rs | ||