bevy/crates/bevy_render/src
Martín Maita cd1260585b
Revert "Update defaults for OrthographicProjection (#9537)" (#9878)
# Objective

- Fixes #9876

## Solution

- Reverted commit `5012a0fd57748ab6f146776368b4cf988bba1eaa` to restore
the previous default values for `OrthographicProjection`.

---

## Migration Guide

- Migration guide steps from #9537 should be removed for next release.
2023-09-20 19:19:47 +00:00
..
camera Revert "Update defaults for OrthographicProjection (#9537)" (#9878) 2023-09-20 19:19:47 +00:00
color Remove useless single tuples and trailing commas (#9720) 2023-09-08 21:46:54 +00:00
mesh generate indices for Mikktspace (#8862) 2023-09-16 22:10:58 +00:00
primitives Add a method to compute a bounding box enclosing a set of points (#9630) 2023-08-31 01:33:13 +00:00
render_graph Fix the clippy::explicit_iter_loop lint (#9834) 2023-09-19 03:35:22 +00:00
render_phase Reorder render sets, refactor bevy_sprite to take advantage (#9236) 2023-08-27 14:33:49 +00:00
render_resource Use a single line for of large binding lists (#9849) 2023-09-19 22:17:44 +00:00
renderer Refs #8975 -- Add return to RenderDevice::poll() (#8977) 2023-06-28 01:05:03 +00:00
texture Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
view Cleanup visibility module (#9850) 2023-09-19 21:53:14 +00:00
extract_component.rs Split ComputedVisibility into two components to allow for accurate change detection and speed up visibility propagation (#9497) 2023-09-01 13:00:18 +00:00
extract_param.rs Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
extract_resource.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
globals.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
globals.wgsl
gpu_component_array_buffer.rs Reorder render sets, refactor bevy_sprite to take advantage (#9236) 2023-08-27 14:33:49 +00:00
instance_index.wgsl Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 (#9383) 2023-08-09 18:38:45 +00:00
lib.rs renderer init: create a detached task only on wasm, block otherwise (#9830) 2023-09-19 05:57:54 +00:00
maths.wgsl Use instancing for sprites (#9597) 2023-09-02 18:03:19 +00:00
pipelined_rendering.rs Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
render_asset.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
settings.rs Make WgpuSettings::default() check WGPU_POWER_PREF (#9482) 2023-08-18 20:18:15 +00:00
spatial_bundle.rs Improve SpatialBundle docs (#9673) 2023-09-02 23:44:12 +00:00