bevy/crates
ira 9b56b549ad Reuse ndc_to_world matrix in Camera::viewport_to_world (#6532)
# Objective

Solve #6531.


Co-authored-by: devil-ira <justthecooldude@gmail.com>
2022-11-10 16:55:53 +00:00
..
bevy_animation Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_app Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_asset Macro for Loading Internal Binary Assets (#6478) 2022-11-07 19:44:15 +00:00
bevy_audio Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_core make register on TypeRegistry idempotent (#6487) 2022-11-05 16:43:15 +00:00
bevy_core_pipeline Reflect for Tonemapping and ClusterConfig (#6488) 2022-11-07 19:44:17 +00:00
bevy_derive
bevy_diagnostic Add Exponential Moving Average into diagnostics (#4992) 2022-10-24 13:46:37 +00:00
bevy_dylib
bevy_dynamic_plugin bevy_dynamic_plugin: make it possible to handle loading errors (#6437) 2022-11-01 11:35:44 +00:00
bevy_ecs Add send_event and friends to WorldCell (#6515) 2022-11-07 21:25:31 +00:00
bevy_ecs_compile_fail_tests Fix trybuild tests broken by rust 1.65 (#6457) 2022-11-03 15:09:27 +00:00
bevy_encase_derive Update glam 0.22, hexasphere 8.0, encase 0.4 (#6427) 2022-11-07 19:44:13 +00:00
bevy_gilrs feat: add GamepadInfo, expose gamepad names (#6342) 2022-10-24 14:33:50 +00:00
bevy_gltf fix nightly clippy warnings (#6395) 2022-10-28 21:03:01 +00:00
bevy_hierarchy Fix unsound EntityMut::remove_children. Add EntityMut::world_scope (#6464) 2022-11-04 17:30:40 +00:00
bevy_input Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_internal Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_log Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
bevy_macro_utils fix nightly clippy warnings (#6395) 2022-10-28 21:03:01 +00:00
bevy_math Update glam 0.22, hexasphere 8.0, encase 0.4 (#6427) 2022-11-07 19:44:13 +00:00
bevy_mikktspace Update glam 0.22, hexasphere 8.0, encase 0.4 (#6427) 2022-11-07 19:44:13 +00:00
bevy_pbr Reflect for Tonemapping and ClusterConfig (#6488) 2022-11-07 19:44:17 +00:00
bevy_ptr
bevy_reflect Update glam 0.22, hexasphere 8.0, encase 0.4 (#6427) 2022-11-07 19:44:13 +00:00
bevy_render Reuse ndc_to_world matrix in Camera::viewport_to_world (#6532) 2022-11-10 16:55:53 +00:00
bevy_scene bevy_reflect: Binary formats (#6140) 2022-11-04 02:22:54 +00:00
bevy_sprite Fix clippy::iter_with_drain (#6485) 2022-11-06 01:42:15 +00:00
bevy_tasks fix: explicitly specify required version of async-task (#6509) 2022-11-07 21:43:07 +00:00
bevy_text UI scaling fix (#6479) 2022-11-05 13:51:12 +00:00
bevy_time TaskPool Panic Handling (#6443) 2022-11-02 23:40:08 +00:00
bevy_transform TaskPool Panic Handling (#6443) 2022-11-02 23:40:08 +00:00
bevy_ui Cleaning up NodeBundle, and some slight UI module re-organization (#6473) 2022-11-05 20:48:15 +00:00
bevy_utils
bevy_window Add send_event and friends to WorldCell (#6515) 2022-11-07 21:25:31 +00:00
bevy_winit Add send_event and friends to WorldCell (#6515) 2022-11-07 21:25:31 +00:00