# Objective The docs say that atlas and slicing are incompatible, but they are now compatible after https://github.com/bevyengine/bevy/pull/12059. ## Solution Update the docs. |
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| .. | ||
| mesh2d | ||
| render | ||
| texture_slice | ||
| bundle.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||