bevy/crates/bevy_render/src
Kurt Kühnert 9ef840e8e9 Changed &mut PipelineCache to &PipelineCache (#7598)
This was missed in #7205.
Should be fixed now. 😄 

## Migration Guide
- `SpecializedComputePipelines::specialize` now takes a `&PipelineCache` instead of a `&mut PipelineCache`
2023-02-10 11:17:18 +00:00
..
camera Improve OrthographicCamera consistency and usability (#6201) 2023-02-08 21:34:33 +00:00
color Add LCH(ab) color space to bevy_render::color::Color (#7483) 2023-02-06 17:51:40 +00:00
mesh Update Box vertices comment (#7055) 2022-12-29 23:45:07 +00:00
primitives Derive Copy for Aabb (#7401) 2023-01-30 18:27:58 +00:00
render_graph fix clippy (#7302) 2023-01-20 14:25:25 +00:00
render_phase Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
render_resource Changed &mut PipelineCache to &PipelineCache (#7598) 2023-02-10 11:17:18 +00:00
renderer Wgpu 0.15 (#7356) 2023-01-29 20:27:30 +00:00
texture EnvironmentMapLight, BRDF Improvements (#7051) 2023-02-09 16:46:32 +00:00
view use better set inheritance in render systems (#7524) 2023-02-06 21:57:59 +00:00
extract_component.rs Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
extract_param.rs Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
extract_resource.rs Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
globals.rs Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
lib.rs Cleanup render schedule (#7589) 2023-02-10 03:32:54 +00:00
pipelined_rendering.rs Rename schedule v3 to schedule (#7519) 2023-02-06 18:44:40 +00:00
render_asset.rs use better set inheritance in render systems (#7524) 2023-02-06 21:57:59 +00:00
settings.rs add OpenGL and DX11 backends (#7481) 2023-02-04 23:20:20 +00:00
spatial_bundle.rs enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00