..
camera
Improve OrthographicCamera
consistency and usability ( #6201 )
2023-02-08 21:34:33 +00:00
color
Add LCH(ab) color space to bevy_render::color::Color
( #7483 )
2023-02-06 17:51:40 +00:00
mesh
Update Box vertices comment ( #7055 )
2022-12-29 23:45:07 +00:00
primitives
Derive Copy
for Aabb
( #7401 )
2023-01-30 18:27:58 +00:00
render_graph
fix clippy ( #7302 )
2023-01-20 14:25:25 +00:00
render_phase
Migrate engine to Schedule v3 ( #7267 )
2023-02-06 02:04:50 +00:00
render_resource
Changed &mut PipelineCache to &PipelineCache ( #7598 )
2023-02-10 11:17:18 +00:00
renderer
Wgpu 0.15 ( #7356 )
2023-01-29 20:27:30 +00:00
texture
EnvironmentMapLight, BRDF Improvements ( #7051 )
2023-02-09 16:46:32 +00:00
view
use better set inheritance in render systems ( #7524 )
2023-02-06 21:57:59 +00:00
extract_component.rs
Migrate engine to Schedule v3 ( #7267 )
2023-02-06 02:04:50 +00:00
extract_param.rs
Migrate engine to Schedule v3 ( #7267 )
2023-02-06 02:04:50 +00:00
extract_resource.rs
Migrate engine to Schedule v3 ( #7267 )
2023-02-06 02:04:50 +00:00
globals.rs
Migrate engine to Schedule v3 ( #7267 )
2023-02-06 02:04:50 +00:00
lib.rs
Cleanup render schedule ( #7589 )
2023-02-10 03:32:54 +00:00
pipelined_rendering.rs
Rename schedule v3 to schedule ( #7519 )
2023-02-06 18:44:40 +00:00
render_asset.rs
use better set inheritance in render systems ( #7524 )
2023-02-06 21:57:59 +00:00
settings.rs
add OpenGL and DX11 backends ( #7481 )
2023-02-04 23:20:20 +00:00
spatial_bundle.rs
enum Visibility
component ( #6320 )
2022-12-25 00:39:29 +00:00