bevy/examples/3d
Joona Aalto a2b53d46e7
Fix meshlet materials (#15755)
# Objective

After #15524, there are these bunny-shaped holes in rendering in the
meshlet example!


![broken](https://github.com/user-attachments/assets/9e9f20ec-b820-44df-b961-68a1dee44002)

This is because (1) they're using a raw asset handle instead of
`MeshMaterial3d`, and (2) the system that extracts mesh materials into
the render world has an unnecessary `With<Mesh3d>` filter, which makes
it not account for meshlets.

## Solution

Remove the redundant filter and use `MeshMaterial3d`. The bunnies got
some paint!


![fixed](https://github.com/user-attachments/assets/adb42556-fd4b-4000-8ca8-1356250dd532)
2024-10-09 15:39:10 +00:00
..
3d_scene.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
3d_shapes.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
3d_viewport_to_world.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
animated_material.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
anisotropy.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
anti_aliasing.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
atmospheric_fog.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
auto_exposure.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
blend_modes.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
bloom_3d.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
camera_sub_view.rs improve sub view example with dynamic viewports (#15681) 2024-10-08 16:07:31 +00:00
clearcoat.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
color_grading.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
deferred_rendering.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
depth_of_field.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
fog_volumes.rs Synchronize removed components with the render world (#15582) 2024-10-08 22:23:17 +00:00
fog.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
generate_custom_mesh.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
irradiance_volumes.rs Replace Handle<AnimationGraph> component with a wrapper (#15742) 2024-10-08 22:41:24 +00:00
lighting.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
lightmaps.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
lines.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
load_gltf_extras.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
load_gltf.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
meshlet.rs Fix meshlet materials (#15755) 2024-10-09 15:39:10 +00:00
motion_blur.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
order_independent_transparency.rs Add Order Independent Transparency (#14876) 2024-10-07 23:50:28 +00:00
orthographic.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
parallax_mapping.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
parenting.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
pbr.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
pcss.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
post_processing.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
query_gltf_primitives.rs Fix query_gltf_primitives example (#15715) 2024-10-07 23:03:16 +00:00
reflection_probes.rs Migrate reflection probes to required components (#15737) 2024-10-08 23:59:27 +00:00
render_to_texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
rotate_environment_map.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
scrolling_fog.rs Fix missing Msaa::Off in scrolling_fog example (#15787) 2024-10-09 14:15:24 +00:00
shadow_biases.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
shadow_caster_receiver.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
skybox.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
spherical_area_lights.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
split_screen.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
spotlight.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
ssao.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
ssr.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
tonemapping.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
transmission.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
transparency_3d.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
two_passes.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
update_gltf_scene.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
vertex_colors.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
visibility_range.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
volumetric_fog.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
wireframe.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00