# Objective `normalize` method that expresses a rectangle relative to a normalized [0..1] x [0..1] space defined by another rectangle. Useful for UI and texture atlas calculations etc. --------- Co-authored-by: Rob Parrett <robparrett@gmail.com> |
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| .. | ||
| rects | ||
| affine3.rs | ||
| cubic_splines.rs | ||
| lib.rs | ||
| ray.rs | ||