bevy/examples/plugin_loading/example_plugin/src/lib.rs
Carter Anderson 57f798c0bd cleanup
2020-02-17 19:06:12 -08:00

75 lines
2.4 KiB
Rust

use bevy::prelude::*;
use bevy::plugin::AppPlugin;
use bevy_derive::RegisterAppPlugin;
#[derive(RegisterAppPlugin)]
pub struct ExamplePlugin;
impl AppPlugin for ExamplePlugin {
fn build(&self, app_builder: AppBuilder) -> AppBuilder {
app_builder.setup_world(setup)
}
fn name(&self) -> &'static str {
"example"
}
}
pub fn setup(world: &mut World) {
let cube = Mesh::load(MeshType::Cube);
let plane = Mesh::load(MeshType::Plane { size: 10.0 });
let (cube_handle, plane_handle) = {
let mut mesh_storage = world.resources.get_mut::<AssetStorage<Mesh>>().unwrap();
(mesh_storage.add(cube), mesh_storage.add(plane))
};
world.build()
// plane
.add_archetype(NewMeshEntity {
mesh: plane_handle.clone(),
material: Material::new(Albedo::Color(math::vec4(0.1, 0.2, 0.1, 1.0))),
local_to_world: LocalToWorld::identity(),
translation: Translation::new(0.0, 0.0, 0.0),
})
// cube
.add_archetype(NewMeshEntity {
mesh: cube_handle,
material: Material::new(Albedo::Color(math::vec4(0.5, 0.3, 0.3, 1.0))),
local_to_world: LocalToWorld::identity(),
translation: Translation::new(0.0, 0.0, 1.0),
})
// light
// .add_archetype(LightEntity {
// light: Light {
// color: wgpu::Color {
// r: 0.8,
// g: 0.8,
// b: 0.5,
// a: 1.0,
// },
// fov: f32::to_radians(60.0),
// depth: 0.1..50.0,
// target_view: None,
// },
// local_to_world: LocalToWorld::identity(),
// translation: Translation::new(4.0, -4.0, 5.0),
// rotation: Rotation::from_euler_angles(0.0, 0.0, 0.0),
// })
// camera
.add_archetype(CameraEntity {
camera: Camera::new(CameraType::Projection {
fov: std::f32::consts::PI / 4.0,
near: 1.0,
far: 1000.0,
aspect_ratio: 1.0,
}),
active_camera: ActiveCamera,
local_to_world: LocalToWorld(Mat4::look_at_rh(
Vec3::new(3.0, 8.0, 5.0),
Vec3::new(0.0, 0.0, 0.0),
Vec3::new(0.0, 0.0, 1.0),
)),
})
.build();
}