..  
		
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										cluster
									
								 
							
						
					 
				 
				
					
						
							
							Update hashbrown to 0.15 ( #15801 ) 
						
					 
				 
				2024-12-10 19:45:50 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										deferred
									
								 
							
						
					 
				 
				
					
						
							
							Don't reëxport bevy_image from bevy_render ( #16163 ) 
						
					 
				 
				2024-11-10 06:54:38 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										light
									
								 
							
						
					 
				 
				
					
						
							
							Remove the type parameter from check_visibility, and only invoke it once. ( #16812 ) 
						
					 
				 
				2024-12-17 04:43:45 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										light_probe
									
								 
							
						
					 
				 
				
					
						
							
							Fix several regressions from recent rendering changes. ( #16890 ) 
						
					 
				 
				2024-12-22 23:03:06 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										lightmap
									
								 
							
						
					 
				 
				
					
						
							
							Fix several regressions from recent rendering changes. ( #16890 ) 
						
					 
				 
				2024-12-22 23:03:06 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										meshlet
									
								 
							
						
					 
				 
				
					
						
							
							Fix meshlet shaders for bindless mode. ( #16825 ) 
						
					 
				 
				2024-12-24 02:39:18 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										prepass
									
								 
							
						
					 
				 
				
					
						
							
							Get lightmaps working in deferred rendering. ( #16836 ) 
						
					 
				 
				2024-12-26 22:13:05 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										render
									
								 
							
						
					 
				 
				
					
						
							
							Get lightmaps working in deferred rendering. ( #16836 ) 
						
					 
				 
				2024-12-26 22:13:05 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										ssao
									
								 
							
						
					 
				 
				
					
						
							
							Move required components doc to type doc ( #16575 ) 
						
					 
				 
				2024-12-03 19:45:20 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										ssr
									
								 
							
						
					 
				 
				
					
						
							
							(fix) SSRPlugin: Don't reference default deferred lighting pass if it doesn't exist ( #16932 ) 
						
					 
				 
				2024-12-24 03:01:22 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										volumetric_fog
									
								 
							
						
					 
				 
				
					
						
							
							Fix error in volumetric fog shader ( #16677 ) 
						
					 
				 
				2024-12-06 08:49:18 +00:00  
		
			
			
			
			
				
					
						
							
								bundle.rs 
							
						
					 
				 
				
					
						
							
							Type safe retained render world ( #15756 ) 
						
					 
				 
				2024-10-10 18:47:04 +00:00  
		
			
			
			
			
				
					
						
							
								extended_material.rs 
							
						
					 
				 
				
					
						
							
							Make #[bindless] in ExtendedMaterial actually enable bindless mode. ( #16818 ) 
						
					 
				 
				2024-12-15 19:18:58 +00:00  
		
			
			
			
			
				
					
						
							
								fog.rs 
							
						
					 
				 
				
					
						
							
							Migrate cameras to required components ( #15641 ) 
						
					 
				 
				2024-10-05 01:59:52 +00:00  
		
			
			
			
			
				
					
						
							
								lib.rs 
							
						
					 
				 
				
					
						
							
							Expose Tonemapping LUT binding indices ( #16934 ) 
						
					 
				 
				2024-12-24 03:02:14 +00:00  
		
			
			
			
			
				
					
						
							
								material_bind_groups.rs 
							
						
					 
				 
				
					
						
							
							Implement bindless lightmaps. ( #16653 ) 
						
					 
				 
				2024-12-16 23:37:06 +00:00  
		
			
			
			
			
				
					
						
							
								material.rs 
							
						
					 
				 
				
					
						
							
							Allow extract_meshes_for_gpu_building and extract_mesh_materials to run in parallel. ( #16799 ) 
						
					 
				 
				2024-12-17 04:45:00 +00:00  
		
			
			
			
			
				
					
						
							
								mesh_material.rs 
							
						
					 
				 
				
					
						
							
							Revert default mesh materials ( #15930 ) 
						
					 
				 
				2024-10-15 19:47:40 +00:00  
		
			
			
			
			
				
					
						
							
								parallax.rs 
							
						
					 
				 
				
					
						
							
						
					 
				 
				 
		
			
			
			
			
				
					
						
							
								pbr_material.rs 
							
						
					 
				 
				
					
						
							
							Prefer Display over Debug ( #16112 ) 
						
					 
				 
				2024-12-27 00:40:06 +00:00  
		
			
			
			
			
				
					
						
							
								wireframe.rs 
							
						
					 
				 
				
					
						
							
							Revert "Have EntityCommands methods consume self for easier chaining" ( #15523 ) 
						
					 
				 
				2024-10-02 12:47:26 +00:00