bevy/crates/bevy_sprite/src/render
charlotte 🌸 18712f31f9
Make render and compute pipeline descriptors defaultable. (#19903)
A few versions ago, wgpu made it possible to set shader entry point to
`None`, which will select the correct entry point in file where only a
single entrypoint is specified. This makes it possible to implement
`Default` for pipeline descriptors. This PR does so and attempts to
`..default()` everything possible.
2025-07-02 18:47:27 +00:00
..
mod.rs Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
sprite_view_bindings.wgsl add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
sprite.wgsl Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00