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batching
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optimize batch_and_prepare_render_phase (#11323)
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2024-01-20 09:30:44 +00:00 |
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camera
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Customizable camera main texture usage (#11412)
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2024-01-18 20:33:42 +00:00 |
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color
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Replace deprecated elements (#10991)
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2023-12-16 02:25:12 +00:00 |
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mesh
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Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428)
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2024-01-28 19:51:46 +00:00 |
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primitives
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Meshlet prep (#11442)
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2024-01-22 15:28:33 +00:00 |
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render_graph
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
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render_phase
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
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render_resource
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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renderer
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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texture
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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view
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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deterministic.rs
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Option to enable deterministic rendering (#11248)
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2024-01-09 00:46:01 +00:00 |
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extract_component.rs
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
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extract_instances.rs
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
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extract_param.rs
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Enable the unsafe_op_in_unsafe_fn lint (#11591)
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2024-01-28 23:18:11 +00:00 |
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extract_resource.rs
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Allow optional extraction of resources from the main world (#10109)
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2023-10-14 16:07:49 +00:00 |
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globals.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
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gpu_component_array_buffer.rs
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Reorder render sets, refactor bevy_sprite to take advantage (#9236)
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2023-08-27 14:33:49 +00:00 |
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lib.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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maths.wgsl
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Use instancing for sprites (#9597)
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2023-09-02 18:03:19 +00:00 |
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pipelined_rendering.rs
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Remove unnecessary path prefixes (#10749)
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2023-11-28 23:43:40 +00:00 |
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render_asset.rs
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Fix infinite asset preparation due to undrained AssetEvent events (#11383)
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2024-01-27 03:16:57 +00:00 |
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settings.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
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spatial_bundle.rs
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Implement Clone for VisibilityBundle and SpatialBundle (#10394)
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2023-11-07 21:25:00 +00:00 |