bevy/crates/bevy_transform
davier 336583a86b Update EntityMut's location in push_children() and insert_children() (#2604)
## Objective

This code would result in a crash:
```rust
use bevy::prelude::*;

fn main() {
    let mut world = World::new();
    let child = world.spawn().id();
    world.spawn().push_children(&[child]);
}
```

## Solution

Update the `EntityMut`'s location after inserting a component on the children entities, as it may have changed.
2021-08-10 01:12:42 +00:00
..
src Update EntityMut's location in push_children() and insert_children() (#2604) 2021-08-10 01:12:42 +00:00
.gitignore move bevy crates to their own folder 2020-04-24 17:57:20 -07:00
Cargo.toml Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
README.md transform: remove some dependencies and cleanup 2020-07-10 01:49:23 -07:00

Bevy Transform

This crate is largely a 1:1 port from legion_transform (ecs: legion, math: nalgebra) to bevy (ecs: bevy_ecs, math: glam)