bevy/crates/bevy_sprite/src
Jacques Schutte 4508077297
Move FloatOrd into bevy_math (#12732)
# Objective

- Fixes #12712

## Solution

- Move the `float_ord.rs` file to `bevy_math`
- Change any `bevy_utils::FloatOrd` statements to `bevy_math::FloatOrd`

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## Changelog

- Moved `FloatOrd` from `bevy_utils` to `bevy_math`

## Migration Guide

- References to `bevy_utils::FloatOrd` should be changed to
`bevy_math::FloatOrd`
2024-03-27 18:30:11 +00:00
..
mesh2d Move FloatOrd into bevy_math (#12732) 2024-03-27 18:30:11 +00:00
render Move FloatOrd into bevy_math (#12732) 2024-03-27 18:30:11 +00:00
texture_slice Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
bundle.rs Fix docs for atlas + slicing support (#12325) 2024-03-05 18:04:22 +00:00
dynamic_texture_atlas_builder.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
lib.rs Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
sprite.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
texture_atlas_builder.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
texture_atlas.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00