bevy/crates
Robin KAY bdd5cee92a Add Box::from_corners method (#6672)
# Objective

This add a ctor to `Box` to aid the creation of non-centred boxes. The PR adopts @rezural's work on PR #3322, taking into account the feedback on that PR from @james7132.

## Solution

`Box::from_corners()` creates a `Box` from two opposing corners and automatically determines the min and max extents to ensure that the `Box` is well-formed.

Co-authored-by: rezural <rezural@protonmail.com>
2022-11-21 13:19:40 +00:00
..
bevy_animation Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_app Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_asset Derive clone and debug for AssetPlugin (#6583) 2022-11-14 23:08:26 +00:00
bevy_audio Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_core Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_core_pipeline Make Core Pipeline Graph Nodes Public (#6605) 2022-11-18 22:16:55 +00:00
bevy_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_diagnostic Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_ecs Split Component Ticks (#6547) 2022-11-21 12:59:09 +00:00
bevy_ecs_compile_fail_tests Fix trybuild tests broken by rust 1.65 (#6457) 2022-11-03 15:09:27 +00:00
bevy_encase_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_gilrs Bump gilrs version to 0.10 (#6558) 2022-11-15 20:31:17 +00:00
bevy_gltf Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_hierarchy bevy_scene: Add missing registration for SmallVec<[Entity; 8]> (#6578) 2022-11-14 23:08:23 +00:00
bevy_input Correct docs for ButtonSettingsError to read 0.0..=1.0 (#6570) 2022-11-12 22:59:49 +00:00
bevy_internal add span to winit event handler (#6612) 2022-11-14 23:08:31 +00:00
bevy_log Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_macro_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_math Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_ptr Add safe constructors for untyped pointers Ptr and PtrMut (#6539) 2022-11-14 22:53:50 +00:00
bevy_reflect Add safe constructors for untyped pointers Ptr and PtrMut (#6539) 2022-11-14 22:53:50 +00:00
bevy_render Add Box::from_corners method (#6672) 2022-11-21 13:19:40 +00:00
bevy_scene Make spawn_dynamic return InstanceId (#6663) 2022-11-18 21:16:31 +00:00
bevy_sprite wasm: pad globals uniform also in 2d (#6643) 2022-11-18 21:02:56 +00:00
bevy_tasks Fix panicking on another scope (#6524) 2022-11-21 12:59:08 +00:00
bevy_text Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_time Update old docs from Timer (#6646) 2022-11-18 20:42:33 +00:00
bevy_transform Fix panicking on another scope (#6524) 2022-11-21 12:59:08 +00:00
bevy_ui Remove ImageMode (#6674) 2022-11-18 21:16:32 +00:00
bevy_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_window Expose set_cursor_hittest() from winit (#6664) 2022-11-21 12:59:10 +00:00
bevy_winit Expose set_cursor_hittest() from winit (#6664) 2022-11-21 12:59:10 +00:00