# Objective - removed unused RenderResourceId and SwapChainFrame (already unified with TextureView) - added deref to BindGroup, this makes conversion to wgpu::BindGroup easier ## Solution - cleans up the API |
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| .. | ||
| src | ||
| Cargo.toml | ||
# Objective - removed unused RenderResourceId and SwapChainFrame (already unified with TextureView) - added deref to BindGroup, this makes conversion to wgpu::BindGroup easier ## Solution - cleans up the API |
||
|---|---|---|
| .. | ||
| src | ||
| Cargo.toml | ||