# Objective
- Fix#3188
- Allow creating a `PipelinedSpriteBundle` without an image, just a plain color
```rust
PipelinedSpriteBundle {
sprite: Sprite {
color: Color::rgba(0.8, 0.0, 0.0, 0.3),
custom_size: Some(Vec2::new(500.0, 500.0)),
..Default::default()
},
..Default::default()
}
```
## Solution
- The default impl for `Image` was creating a one pixel image with all values at `1`. I changed it to `255` as picking `1` for it doesn't really make sense, it should be either `0` or `255`
- I created a static handle and added the default image to the assets with this handle
- I changed the default impl for `PipelinedSpriteBundle` to use this handle