34 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Release Checklist
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| 
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| ## Pre-release
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| 
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| 1. Check regressions tag.
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| 2. Check appropriate milestone.
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| 3. Check GitHub Projects page for staleness.
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| 4. Update change log.
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| 5. Create migration guide.
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| 6. Write blog post.
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| 7. Update book.
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| 8. Bump version number for all crates, using the "Release" workflow.
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| 9. Create tag on GitHub.
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| 10. Bump `latest` tag to most recent release.
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| 11. Run this workflow to update screenshots:
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|     * <https://github.com/bevyengine/bevy-website/actions/workflows/update-screenshots.yml>
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|     * _This will block blog post releases (and take ~40 minutes) so do it early_.
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| 
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| ## Release
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| 
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| 1. Release on crates.io
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| 2. Announce on:
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|     1. HackerNews
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|     2. Twitter
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|     3. Reddit: /r/bevy, /r/rust, /r/rust_gamedev
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|     4. Discord: Bevy, Game Development in Rust, Rust Programming Language Community
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|     5. This Month in Rust Game Development newsletter
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|     6. This Week in Rust newsletter
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| 
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| ## Post-release
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| 
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| 1. Bump version number for all crates to next versions, as `0.X-dev`, using the "Post-release version bump" workflow, to ensure properly displayed version for [Dev Docs](https://dev-docs.bevyengine.org/bevy/index.html).
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| 2. Update Bevy version used for Bevy book code validation to latest release.
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