bevy/release-content/release-notes/feathers.md
Talin 65bddbd3e4
Bevy Feathers: an opinionated widget toolkit for building Bevy tooling (#19730)
# Objective

This PR introduces Bevy Feathers, an opinionated widget toolkit and
theming system intended for use by the Bevy Editor, World Inspector, and
other tools.

The `bevy_feathers` crate is incomplete and hidden behind an
experimental feature flag. The API is going to change significantly
before release.

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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-06-28 19:52:13 +00:00

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---
title: Bevy Feathers
authors: ["@viridia", "@Atlas16A"]
pull_requests: [19730]
---
To make it easier for Bevy engine developers and third-party tool creators to make comfortable, visually cohesive tooling,
we're pleased to introduce "Feathers" - a comprehensive widget set that offers:
- Standard widgets designed to match the look and feel of the planned Bevy Editor
- Components that can be leveraged to build custom editors, inspectors, and utility interfaces
- Essential UI elements including buttons, sliders, checkboxes, menu buttons, and more
- Layout containers for organizing and structuring UI elements
- Decorative elements such as icons for visual enhancement
- Robust theming support ensuring consistent visual styling across applications
- Accessibility features with built-in screen reader and assistive technology support
- Interactive cursor behavior that changes appropriately when hovering over widgets
Feathers isn't meant as a toolkit for building exciting and cool game UIs: it has a somewhat plain
and utilitarian look and feel suitable for editors and graphical utilities. That being said, using
the themeing framework, you can spice up the colors quite a bit.
It can also serve as a helpful base to understand how to extend and style `bevy_ui` and our new core widgets;
copy the code into your project and start hacking!
Feathers is still in development, and is currently hidden behind an experimental feature flag,
`experimental_bevy_feathers`.