..
batching
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
camera
Track callsite for observers & hooks ( #15607 )
2025-01-22 20:02:39 +00:00
diagnostic
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
mesh
Retain RenderMaterialInstances and RenderMeshMaterialIds from frame to frame. ( #16985 )
2025-01-22 03:35:46 +00:00
primitives
Support non-Vec data structures in relations ( #17447 )
2025-01-20 21:26:08 +00:00
render_graph
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
render_phase
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
render_resource
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
renderer
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
texture
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
view
Track callsite for observers & hooks ( #15607 )
2025-01-22 20:02:39 +00:00
alpha.rs
Simpler lint fixes: makes ci lints work but disables a lint for now ( #15376 )
2024-09-24 11:42:59 +00:00
color_operations.wgsl
move wgsl color operations from bevy_pbr to bevy_render ( #13209 )
2024-05-04 10:30:23 +00:00
extract_component.rs
Remove ExtractComponent::Out ( #15926 )
2024-10-15 23:42:35 +00:00
extract_instances.rs
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
extract_param.rs
Implement WorldQuery for MainWorld and RenderWorld components ( #15745 )
2024-10-13 20:58:46 +00:00
extract_resource.rs
Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks ( #17222 )
2025-01-08 00:09:31 +00:00
globals.rs
Remove bevy_core ( #16897 )
2024-12-19 18:36:51 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Add core and alloc over std Lints ( #15281 )
2024-09-27 00:59:59 +00:00
gpu_readback.rs
Remove tracing re-export from bevy_utils ( #17161 )
2025-01-05 23:06:34 +00:00
lib.rs
Retain RenderMaterialInstances and RenderMeshMaterialIds from frame to frame. ( #16985 )
2025-01-22 03:35:46 +00:00
maths.wgsl
Forward decals (port of bevy_contact_projective_decals) ( #16600 )
2025-01-15 02:31:30 +00:00
pipelined_rendering.rs
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
render_asset.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] ( #17194 )
2025-01-06 23:10:58 +00:00
settings.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)] ( #17194 )
2025-01-06 23:10:58 +00:00
storage.rs
Add a bindless mode to AsBindGroup. ( #16368 )
2024-12-03 18:00:34 +00:00
sync_component.rs
Track callsite for observers & hooks ( #15607 )
2025-01-22 20:02:39 +00:00
sync_world.rs
Move Resource trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00