bevy/crates/bevy_render/Cargo.toml
Zachary Harrold cc69fdd0c6
Add no_std support to bevy (#17955)
# Objective

- Fixes #15460 (will open new issues for further `no_std` efforts)
- Supersedes #17715

## Solution

- Threaded in new features as required
- Made certain crates optional but default enabled
- Removed `compile-check-no-std` from internal `ci` tool since GitHub CI
can now simply check `bevy` itself now
- Added CI task to check `bevy` on `thumbv6m-none-eabi` to ensure
`portable-atomic` support is still valid [^1]

[^1]: This may be controversial, since it could be interpreted as
implying Bevy will maintain support for `thumbv6m-none-eabi` going
forward. In reality, just like `x86_64-unknown-none`, this is a
[canary](https://en.wiktionary.org/wiki/canary_in_a_coal_mine) target to
make it clear when `portable-atomic` no longer works as intended (fixing
atomic support on atomically challenged platforms). If a PR comes
through and makes supporting this class of platforms impossible, then
this CI task can be removed. I however wager this won't be a problem.

## Testing

- CI

---

## Release Notes

Bevy now has support for `no_std` directly from the `bevy` crate.

Users can disable default features and enable a new `default_no_std`
feature instead, allowing `bevy` to be used in `no_std` applications and
libraries.

```toml
# Bevy for `no_std` platforms
bevy = { version = "0.16", default-features = false, features = ["default_no_std"] }
```

`default_no_std` enables certain required features, such as `libm` and
`critical-section`, and as many optional crates as possible (currently
just `bevy_state`). For atomically-challenged platforms such as the
Raspberry Pi Pico, `portable-atomic` will be used automatically.

For library authors, we recommend depending on `bevy` with
`default-features = false` to allow `std` and `no_std` users to both
depend on your crate. Here are some recommended features a library crate
may want to expose:

```toml
[features]
# Most users will be on a platform which has `std` and can use the more-powerful `async_executor`.
default = ["std", "async_executor"]

# Features for typical platforms.
std = ["bevy/std"]
async_executor = ["bevy/async_executor"]

# Features for `no_std` platforms.
libm = ["bevy/libm"]
critical-section = ["bevy/critical-section"]

[dependencies]
# We disable default features to ensure we don't accidentally enable `std` on `no_std` targets, for example. 
bevy = { version = "0.16", default-features = false }
```

While this is verbose, it gives the maximum control to end-users to
decide how they wish to use Bevy on their platform.

We encourage library authors to experiment with `no_std` support. For
libraries relying exclusively on `bevy` and no other dependencies, it
may be as simple as adding `#![no_std]` to your `lib.rs` and exposing
features as above! Bevy can also provide many `std` types, such as
`HashMap`, `Mutex`, and `Instant` on all platforms. See
`bevy::platform_support` for details on what's available out of the box!

## Migration Guide

- If you were previously relying on `bevy` with default features
disabled, you may need to enable the `std` and `async_executor`
features.
- `bevy_reflect` has had its `bevy` feature removed. If you were relying
on this feature, simply enable `smallvec` and `smol_str` instead.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-03-07 03:39:46 +00:00

136 lines
4.7 KiB
TOML

[package]
name = "bevy_render"
version = "0.16.0-dev"
edition = "2024"
description = "Provides rendering functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
# Texture formats (require more than just image support)
basis-universal = ["bevy_image/basis-universal"]
dds = ["bevy_image/dds"]
exr = ["bevy_image/exr"]
hdr = ["bevy_image/hdr"]
ktx2 = ["dep:ktx2", "bevy_image/ktx2"]
multi_threaded = ["bevy_tasks/multi_threaded"]
shader_format_glsl = ["naga/glsl-in", "naga/wgsl-out", "naga_oil/glsl"]
shader_format_spirv = ["wgpu/spirv", "naga/spv-in", "naga/spv-out"]
# Enable SPIR-V shader passthrough
spirv_shader_passthrough = ["wgpu/spirv"]
# Statically linked DXC shader compiler for DirectX 12
# TODO: When wgpu switches to DirectX 12 instead of Vulkan by default on windows, make this a default feature
statically-linked-dxc = ["wgpu/static-dxc"]
trace = ["profiling"]
tracing-tracy = []
ci_limits = []
webgl = ["wgpu/webgl"]
webgpu = ["wgpu/webgpu"]
detailed_trace = []
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.16.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.16.0-dev" }
bevy_color = { path = "../bevy_color", version = "0.16.0-dev", features = [
"serialize",
"wgpu-types",
] }
bevy_derive = { path = "../bevy_derive", version = "0.16.0-dev" }
bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.16.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.16.0-dev" }
bevy_encase_derive = { path = "../bevy_encase_derive", version = "0.16.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.16.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.16.0-dev" }
bevy_render_macros = { path = "macros", version = "0.16.0-dev" }
bevy_time = { path = "../bevy_time", version = "0.16.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.16.0-dev" }
bevy_window = { path = "../bevy_window", version = "0.16.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.16.0-dev" }
bevy_tasks = { path = "../bevy_tasks", version = "0.16.0-dev" }
bevy_image = { path = "../bevy_image", version = "0.16.0-dev" }
bevy_mesh = { path = "../bevy_mesh", version = "0.16.0-dev" }
bevy_platform_support = { path = "../bevy_platform_support", version = "0.16.0-dev", default-features = false, features = [
"std",
"serialize",
] }
# rendering
image = { version = "0.25.2", default-features = false }
# misc
codespan-reporting = "0.11.0"
# `fragile-send-sync-non-atomic-wasm` feature means we can't use Wasm threads for rendering
# It is enabled for now to avoid having to do a significant overhaul of the renderer just for wasm.
# When the 'atomics' feature is enabled `fragile-send-sync-non-atomic` does nothing
# and Bevy instead wraps `wgpu` types to verify they are not used off their origin thread.
wgpu = { version = "24", default-features = false, features = [
"wgsl",
"dx12",
"metal",
"naga-ir",
"fragile-send-sync-non-atomic-wasm",
] }
naga = { version = "24", features = ["wgsl-in"] }
serde = { version = "1", features = ["derive"] }
bytemuck = { version = "1.5", features = ["derive", "must_cast"] }
downcast-rs = { version = "2", default-features = false, features = ["std"] }
thiserror = { version = "2", default-features = false }
derive_more = { version = "1", default-features = false, features = ["from"] }
futures-lite = "2.0.1"
ktx2 = { version = "0.3.0", optional = true }
encase = { version = "0.10", features = ["glam"] }
# For wgpu profiling using tracing. Use `RUST_LOG=info` to also capture the wgpu spans.
profiling = { version = "1", features = [
"profile-with-tracing",
], optional = true }
async-channel = "2.3.0"
nonmax = "0.5"
smallvec = { version = "1.11", features = ["const_new"] }
offset-allocator = "0.2"
variadics_please = "1.1"
tracing = { version = "0.1", default-features = false, features = ["std"] }
indexmap = { version = "2" }
fixedbitset = { version = "0.5" }
bitflags = "2"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
# Omit the `glsl` feature in non-WebAssembly by default.
naga_oil = { version = "0.17", default-features = false, features = [
"test_shader",
] }
[dev-dependencies]
proptest = "1"
[target.'cfg(target_arch = "wasm32")'.dependencies]
naga_oil = "0.17"
js-sys = "0.3"
web-sys = { version = "0.3.67", features = [
'Blob',
'Document',
'Element',
'HtmlElement',
'Node',
'Url',
'Window',
] }
wasm-bindgen = "0.2"
[target.'cfg(all(target_arch = "wasm32", target_feature = "atomics"))'.dependencies]
send_wrapper = "0.6.0"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true