bevy/pipelined/bevy_sprite2
Zicklag cea7db1050 Remove Need for Sprite Size Sync System (#2632)
# Objective

- Prevent the need to have a system that synchronizes sprite sizes with their images

## Solution

- Read the sprite size from the image asset when rendering the sprite
- Replace the `size` and `resize_mode` fields of `Sprite` with a `custom_size: Option<Vec2>` that will modify the sprite's rendered size to be different than the image size, but only if it is `Some(Vec2)`
2021-08-26 00:53:51 +00:00
..
src Remove Need for Sprite Size Sync System (#2632) 2021-08-26 00:53:51 +00:00
Cargo.toml Add missing bytemuck feature (#2625) 2021-08-10 01:37:41 +00:00