![]() # Objective - Fixes #7888. ## Solution - Remove the early exit to make sure the prepass textures are cleared. |
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.. | ||
blit | ||
bloom | ||
core_2d | ||
core_3d | ||
fullscreen_vertex_shader | ||
fxaa | ||
prepass | ||
tonemapping | ||
upscaling | ||
clear_color.rs | ||
lib.rs | ||
msaa_writeback.rs |