`TrackedRenderPass` is a wrapper around wgpu's `RenderPass` and should expose needed methods such as `set_stencil_reference`. |
||
|---|---|---|
| .. | ||
| bevy_core_pipeline | ||
| bevy_gltf2 | ||
| bevy_pbr2 | ||
| bevy_render2 | ||
| bevy_sprite2 | ||
`TrackedRenderPass` is a wrapper around wgpu's `RenderPass` and should expose needed methods such as `set_stencil_reference`. |
||
|---|---|---|
| .. | ||
| bevy_core_pipeline | ||
| bevy_gltf2 | ||
| bevy_pbr2 | ||
| bevy_render2 | ||
| bevy_sprite2 | ||