bevy/crates/bevy_core_pipeline/src
IceSentry 06bae05ba2
Add bevy_anti_aliasing (#18323)
# Objective

- bevy_core_pipeline is getting really big and it's a big bottleneck for
compilation time. A lot of parts of it can be broken up

## Solution

- Add a new bevy_anti_aliasing crate that contains all the anti_aliasing
implementations
- I didn't move any MSAA related code to this new crate because that's a
lot more invasive

## Testing

- Tested the anti_aliasing example to make sure all methods still worked

---

## Showcase

 before:

![image](https://github.com/user-attachments/assets/eac18276-2cb9-41c9-aaf4-a5da643a7ba7)

after:

![image](https://github.com/user-attachments/assets/59cb2fb4-306f-4e42-b156-d5534da5685d)

Notice that now bevy_core_pipeline is 1s shorter and bevy_anti_aliasing
now compiles in parallel with bevy_pbr.

## Migration Guide

When using anti aliasing features, you now need to import them from
`bevy::anti_aliasing` instead of `bevy::core_pipeline`
2025-03-19 18:40:32 +00:00
..
auto_exposure bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
blit Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
bloom bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
core_2d Extract sprites into a Vec (#17619) 2025-03-18 00:48:33 +00:00
core_3d Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
deferred Implement occlusion culling for the deferred rendering pipeline. (#17934) 2025-02-20 12:54:27 +00:00
dof bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
experimental Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
fullscreen_vertex_shader Weak handle migration (#17695) 2025-02-05 22:44:20 +00:00
motion_blur bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
oit bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
post_process bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
prepass bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
skybox bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
tonemapping Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00
upscaling Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
lib.rs Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
msaa_writeback.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00