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				| batching | Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) | 2025-01-27 05:02:46 +00:00 | 
		
			
			
			
			
				| camera | Revert "Fix rounding bug in camera projection (#16828)" (#17592) | 2025-02-02 19:16:13 +00:00 | 
		
			
			
			
			
				| diagnostic | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| experimental | Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) | 2025-01-27 05:02:46 +00:00 | 
		
			
			
			
			
				| mesh | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| primitives | Support non-Vec data structures in relations (#17447) | 2025-01-20 21:26:08 +00:00 | 
		
			
			
			
			
				| render_graph | Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) | 2025-01-27 05:02:46 +00:00 | 
		
			
			
			
			
				| render_phase | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| render_resource | Use more headers in AsBindGroup docs (#17586) | 2025-02-02 15:18:39 +00:00 | 
		
			
			
			
			
				| renderer | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| texture | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| view | Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) | 2025-01-27 05:02:46 +00:00 | 
		
			
			
			
			
				| alpha.rs | Simpler lint fixes: makes ci lintswork but disables a lint for now (#15376) | 2024-09-24 11:42:59 +00:00 | 
		
			
			
			
			
				| color_operations.wgsl | move wgsl color operations from bevy_pbr to bevy_render (#13209) | 2024-05-04 10:30:23 +00:00 | 
		
			
			
			
			
				| extract_component.rs | Remove ExtractComponent::Out(#15926) | 2024-10-15 23:42:35 +00:00 | 
		
			
			
			
			
				| extract_instances.rs | Move Resourcetrait to its own file (#17469) | 2025-01-21 19:47:08 +00:00 | 
		
			
			
			
			
				| extract_param.rs | Implement WorldQueryforMainWorldandRenderWorldcomponents (#15745) | 2024-10-13 20:58:46 +00:00 | 
		
			
			
			
			
				| extract_resource.rs | Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks (#17222) | 2025-01-08 00:09:31 +00:00 | 
		
			
			
			
			
				| globals.rs | Remove bevy_core(#16897) | 2024-12-19 18:36:51 +00:00 | 
		
			
			
			
			
				| globals.wgsl | Refactor Globals and View structs into separate shaders (#7512) | 2023-02-11 17:55:18 +00:00 | 
		
			
			
			
			
				| gpu_component_array_buffer.rs | Add coreandallocoverstdLints (#15281) | 2024-09-27 00:59:59 +00:00 | 
		
			
			
			
			
				| gpu_readback.rs | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| lib.rs | Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. (#17413) | 2025-01-27 05:02:46 +00:00 | 
		
			
			
			
			
				| maths.wgsl | Procedural atmospheric scattering (#16314) | 2025-01-23 22:52:46 +00:00 | 
		
			
			
			
			
				| pipelined_rendering.rs | Move Resourcetrait to its own file (#17469) | 2025-01-21 19:47:08 +00:00 | 
		
			
			
			
			
				| render_asset.rs | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 | 
		
			
			
			
			
				| settings.rs | bevy_render: Apply # | 2025-01-06 23:10:58 +00:00 | 
		
			
			
			
			
				| storage.rs | Add a bindless mode to AsBindGroup. (#16368) | 2024-12-03 18:00:34 +00:00 | 
		
			
			
			
			
				| sync_component.rs | Refactored ComponentHookParameters intoHookContext(#17503) | 2025-01-23 02:45:24 +00:00 | 
		
			
			
			
			
				| sync_world.rs | Move hashbrownandfoldhashout ofbevy_utils(#17460) | 2025-01-23 16:46:08 +00:00 |