..
batching
Make the get
function on InstanceInputUniformBuffer
less error prone ( #17131 )
2025-01-06 19:15:19 +00:00
camera
Allow clippy::too_many_arguments
to lint without warnings ( #17249 )
2025-01-09 07:26:15 +00:00
diagnostic
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
mesh
Fix a few typos ( #17292 )
2025-01-10 22:48:30 +00:00
primitives
Add .contains_aabb for Frustum ( #16022 )
2024-12-01 21:30:01 +00:00
render_graph
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
render_phase
Fix a few typos ( #17292 )
2025-01-10 22:48:30 +00:00
render_resource
Fix a few typos ( #17292 )
2025-01-10 22:48:30 +00:00
renderer
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
texture
Change GpuImage::size
from UVec2
to Extent3d
( #16815 )
2024-12-17 19:08:09 +00:00
view
Allow clippy::too_many_arguments
to lint without warnings ( #17249 )
2025-01-09 07:26:15 +00:00
alpha.rs
Simpler lint fixes: makes ci lints
work but disables a lint for now ( #15376 )
2024-09-24 11:42:59 +00:00
color_operations.wgsl
move wgsl color operations from bevy_pbr to bevy_render ( #13209 )
2024-05-04 10:30:23 +00:00
extract_component.rs
Remove ExtractComponent::Out
( #15926 )
2024-10-15 23:42:35 +00:00
extract_instances.rs
Type safe retained render world ( #15756 )
2024-10-10 18:47:04 +00:00
extract_param.rs
Implement WorldQuery
for MainWorld
and RenderWorld
components ( #15745 )
2024-10-13 20:58:46 +00:00
extract_resource.rs
Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks ( #17222 )
2025-01-08 00:09:31 +00:00
globals.rs
Remove bevy_core
( #16897 )
2024-12-19 18:36:51 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
gpu_readback.rs
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
lib.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
maths.wgsl
add tonemapping LUT bindings for sprite and mesh2d pipelines ( #13262 )
2024-05-28 12:09:26 +00:00
pipelined_rendering.rs
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
render_asset.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
settings.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
storage.rs
Add a bindless mode to AsBindGroup
. ( #16368 )
2024-12-03 18:00:34 +00:00
sync_component.rs
Synchronize removed components with the render world ( #15582 )
2024-10-08 22:23:17 +00:00
sync_world.rs
impl EntityBorrow for more types ( #16917 )
2024-12-24 02:47:03 +00:00