
## Objective Fix the misleading 2d anchor API where `Anchor` is a component and required by `Text2d` but is stored on a field for sprites. Fixes #18367 ## Solution Remove the `anchor` field from `Sprite` and require `Anchor` instead. ## Migration Guide The `anchor` field has been removed from `Sprite`. Instead the `Anchor` component is now a required component on `Sprite`.
211 B
211 B
title:
Anchor
is now a required component on Sprite
pull_requests: [18393]
The anchor
field has been removed from Sprite
. Instead the Anchor
component is now a required component on Sprite
.