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clustered_forward.wgsl
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Wgpu 0.15 (#7356)
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2023-01-29 20:27:30 +00:00 |
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fog.rs
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Schedule-First: the new and improved add_systems (#8079)
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2023-03-18 01:45:34 +00:00 |
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fog.wgsl
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Add Distance and Atmospheric Fog support (#6412)
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2023-01-29 15:28:56 +00:00 |
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light.rs
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Non-breaking change* from UK spellings to US (#8291)
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2023-04-08 16:22:46 +00:00 |
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mesh_bindings.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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mesh_functions.wgsl
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bevy_pbr: Fix tangent and normal normalization (#5666)
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2022-08-18 21:54:40 +00:00 |
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mesh_types.wgsl
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Temporal Antialiasing (TAA) (#7291)
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2023-03-27 22:22:40 +00:00 |
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mesh_vertex_output.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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mesh_view_bindings.wgsl
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Temporal Antialiasing (TAA) (#7291)
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2023-03-27 22:22:40 +00:00 |
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mesh_view_types.wgsl
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EnvironmentMapLight support for WebGL2 (#7737)
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2023-02-20 00:02:40 +00:00 |
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mesh.rs
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Compute vertex_count for indexed meshes on GpuMesh (#8460)
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2023-04-22 17:28:58 +00:00 |
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mesh.wgsl
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bevy_pbr: Fix incorrect and unnecessary normal-mapping code (#5766)
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2022-11-03 20:37:32 +00:00 |
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mod.rs
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Add Distance and Atmospheric Fog support (#6412)
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2023-01-29 15:28:56 +00:00 |
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parallax_mapping.wgsl
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Add parallax mapping to bevy PBR (#5928)
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2023-04-15 10:25:14 +00:00 |
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pbr_ambient.wgsl
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EnvironmentMapLight, BRDF Improvements (#7051)
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2023-02-09 16:46:32 +00:00 |
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pbr_bindings.wgsl
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Add parallax mapping to bevy PBR (#5928)
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2023-04-15 10:25:14 +00:00 |
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pbr_functions.wgsl
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Temporal Antialiasing (TAA) (#7291)
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2023-03-27 22:22:40 +00:00 |
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pbr_lighting.wgsl
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EnvironmentMapLight, BRDF Improvements (#7051)
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2023-02-09 16:46:32 +00:00 |
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pbr_prepass.wgsl
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Temporal Antialiasing (TAA) (#7291)
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2023-03-27 22:22:40 +00:00 |
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pbr_types.wgsl
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Add parallax mapping to bevy PBR (#5928)
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2023-04-15 10:25:14 +00:00 |
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pbr.wgsl
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Fix pbr shader breaking on missing UVs (#8412)
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2023-04-17 06:22:34 +00:00 |
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shadows.wgsl
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Non-breaking change* from UK spellings to US (#8291)
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2023-04-08 16:22:46 +00:00 |
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skinning.wgsl
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bevy_pbr: Normalize skinned normals (#6543)
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2022-11-11 03:31:57 +00:00 |
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utils.wgsl
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Wgpu 0.15 (#7356)
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2023-01-29 20:27:30 +00:00 |
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wireframe.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |