bevy/crates/bevy_render/src
2020-06-22 13:26:49 -07:00
..
base_render_graph SharedBuffersNode 2020-06-16 22:23:33 -07:00
batch cargo fmt 2020-06-03 20:08:20 -07:00
camera camera: update cameras when windows are created 2020-06-22 13:21:39 -07:00
pass render: more progress on immediate mode rendering and DrawableText 2020-06-17 13:10:33 -07:00
pipeline fix bug where pipelines used unspecialized shaders 2020-06-21 18:55:22 -07:00
render_graph render: fix SharedBuffers render resource context 2020-06-19 13:44:21 -07:00
render_resource render: move pipeline compilation and bind group creation into draw stage. impl ResourceSet for DrawContext. progress on text drawing. general cleanup 2020-06-18 17:27:20 -07:00
renderer cargo fmt 2020-06-15 12:47:35 -07:00
shader sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
texture render: rename ResourceType to RenderResourceType 2020-06-14 15:24:33 -07:00
color.rs cargo fmt 2020-06-15 12:47:35 -07:00
draw.rs sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
entity.rs camera: add scale component to camera entities 2020-06-22 13:26:49 -07:00
lib.rs sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
mesh.rs cargo fmt 2020-06-15 12:47:35 -07:00
vertex.rs cargo fmt 2020-06-15 12:47:35 -07:00