bevy/crates/bevy_core_pipeline/src
charlotte 🌸 18712f31f9
Make render and compute pipeline descriptors defaultable. (#19903)
A few versions ago, wgpu made it possible to set shader entry point to
`None`, which will select the correct entry point in file where only a
single entrypoint is specified. This makes it possible to implement
`Default` for pipeline descriptors. This PR does so and attempts to
`..default()` everything possible.
2025-07-02 18:47:27 +00:00
..
auto_exposure Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
blit Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
bloom Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
core_2d Allow calling add_render_graph_node on World. (#19912) 2025-07-02 14:56:18 +00:00
core_3d Allow calling add_render_graph_node on World. (#19912) 2025-07-02 14:56:18 +00:00
deferred Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
dof Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
experimental Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
fullscreen_vertex_shader Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
motion_blur Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
oit Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
post_process Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
prepass Split LatePrepassNode query in a few groups (#19840) 2025-06-30 23:08:27 +00:00
skybox Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
tonemapping Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
upscaling Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
lib.rs Replace FULLSCREEN_SHADER_HANDLE with a FullscreenShader resource. (#19426) 2025-06-24 00:02:23 +00:00
msaa_writeback.rs Allow calling add_render_graph_node on World. (#19912) 2025-07-02 14:56:18 +00:00