bevy/pipelined/bevy_pbr2
Robert Swain f368bf7fc7 bevy_pbr2: Add support for configurable shadow map sizes (#2700)
# Objective

Add support for configurable shadow map sizes

## Solution

- Add `DirectionalLightShadowMap` and `PointLightShadowMap` resources, which just have size members, to the app world, and add `Extracted*` counterparts to the render world
- Use the configured sizes when rendering shadow maps
- Default sizes remain the same - 4096 for directional light shadow maps, 1024 for point light shadow maps (which are cube maps so 6 faces at 1024x1024 per light)
2021-08-25 05:57:57 +00:00
..
src bevy_pbr2: Add support for configurable shadow map sizes (#2700) 2021-08-25 05:57:57 +00:00
Cargo.toml move bevy_core_pipeline to its own plugin (#2552) 2021-07-28 21:29:32 +00:00