
Takes the first two commits from #15375 and adds suggestions from this comment: https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300 See #15375 for more reasoning/motivation. ## Rebasing (rerunning) ```rust git switch simpler-lint-fixes git reset --hard main cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "rustfmt" cargo clippy --workspace --all-targets --all-features --fix cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate cargo fmt --all git add --update git commit --message "clippy" git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887 ```
70 lines
2.0 KiB
Rust
70 lines
2.0 KiB
Rust
#[cfg(feature = "serialize")]
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use crate::serde::SceneDeserializer;
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use crate::{ron, DynamicScene};
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use bevy_asset::{io::Reader, AssetLoader, LoadContext};
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use bevy_ecs::{
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reflect::AppTypeRegistry,
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world::{FromWorld, World},
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};
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use bevy_reflect::TypeRegistryArc;
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#[cfg(feature = "serialize")]
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use serde::de::DeserializeSeed;
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use thiserror::Error;
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/// Asset loader for a Bevy dynamic scene (`.scn` / `.scn.ron`).
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///
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/// The loader handles assets serialized with [`DynamicScene::serialize`].
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#[derive(Debug)]
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pub struct SceneLoader {
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type_registry: TypeRegistryArc,
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}
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impl FromWorld for SceneLoader {
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fn from_world(world: &mut World) -> Self {
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let type_registry = world.resource::<AppTypeRegistry>();
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SceneLoader {
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type_registry: type_registry.0.clone(),
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}
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}
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}
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/// Possible errors that can be produced by [`SceneLoader`]
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#[non_exhaustive]
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#[derive(Debug, Error)]
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pub enum SceneLoaderError {
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/// An [IO Error](std::io::Error)
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#[error("Error while trying to read the scene file: {0}")]
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Io(#[from] std::io::Error),
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/// A [RON Error](ron::error::SpannedError)
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#[error("Could not parse RON: {0}")]
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RonSpannedError(#[from] ron::error::SpannedError),
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}
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#[cfg(feature = "serialize")]
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impl AssetLoader for SceneLoader {
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type Asset = DynamicScene;
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type Settings = ();
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type Error = SceneLoaderError;
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async fn load<'a>(
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&'a self,
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reader: &'a mut dyn Reader,
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_settings: &'a (),
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_load_context: &'a mut LoadContext<'_>,
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) -> Result<Self::Asset, Self::Error> {
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let mut bytes = Vec::new();
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reader.read_to_end(&mut bytes).await?;
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let mut deserializer = ron::de::Deserializer::from_bytes(&bytes)?;
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let scene_deserializer = SceneDeserializer {
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type_registry: &self.type_registry.read(),
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};
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Ok(scene_deserializer
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.deserialize(&mut deserializer)
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.map_err(|e| deserializer.span_error(e))?)
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}
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fn extensions(&self) -> &[&str] {
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&["scn", "scn.ron"]
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}
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}
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