This commit is contained in:
Arkitu 2024-09-11 21:20:47 +02:00
parent 8269c11adc
commit 8b54c3ce87
4 changed files with 82 additions and 64 deletions

View File

@ -23,15 +23,14 @@ impl Vertex {
#[repr(C)]
#[derive(Clone, Copy, Zeroable, Pod, Debug)]
pub struct Uniforms {
// [x, y, zoom]
pub camera: [f32; 3],
pub darkness: f32
pub camera: [f32; 2],
pub zooms: [f32; 2]
}
impl Default for Uniforms {
fn default() -> Self {
Self {
camera: [0., 0., 1.],
darkness: 0.
camera: [0., 0.],
zooms: [1., 1.]
}
}
}
@ -82,7 +81,6 @@ impl<'a> Graphics<'a> {
)
.await
.expect("Failed to create device");
dbg!(&device);
let vertex_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Vertex Buffer"),

View File

@ -30,6 +30,11 @@ impl ApplicationHandler for App<'_> {
WindowAttributes::default()
.with_inner_size(PhysicalSize::new(1080*2/5, 2000*2/5))
).unwrap();
#[cfg(target_os = "android")]
let window = event_loop.create_window(
WindowAttributes::default()
// .with_inner_size(PhysicalSize::new(1080*2/5, 2000*2/5))
).unwrap();
self.window = Some(Arc::new(window));
self.graphics = Some(pollster::block_on(Graphics::init(&self.state, self.window.clone().unwrap())));
}
@ -39,7 +44,7 @@ impl ApplicationHandler for App<'_> {
window_id: winit::window::WindowId,
event: WindowEvent,
) {
match event {
match &event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
if let Some(g) = &mut self.graphics {
@ -52,21 +57,10 @@ impl ApplicationHandler for App<'_> {
WindowEvent::MouseWheel { delta, .. } => {
dbg!(delta);
},
e => {
if let Some(g) = &mut self.graphics {
g.window_event(&e, &self.window.as_ref().unwrap());
_ => {}
}
self.state.window_event(&e, &self.window.as_ref().unwrap());
}
}
}
fn device_event(
&mut self,
event_loop: &winit::event_loop::ActiveEventLoop,
device_id: winit::event::DeviceId,
event: winit::event::DeviceEvent,
) {
self.state.device_event(&event);
self.graphics.as_mut().unwrap().window_event(&event, &self.window.as_ref().unwrap());
self.state.window_event(&event, &self.window.as_ref().unwrap());
}
fn about_to_wait(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
if let Some(window) = self.window.as_ref() {
@ -195,9 +189,11 @@ pub fn main() {
fn android_main(app: winit::platform::android::activity::AndroidApp) {
use winit::platform::android::{EventLoopBuilderExtAndroid, activity::WindowManagerFlags};
android_logger::init_once(android_logger::Config::default());
log::error!("testbbbbbbbbbbb");
println!("coucou");
android_logger::init_once(
android_logger::Config::default()
.with_max_level(log::LevelFilter::Debug)
.with_filter(android_logger::FilterBuilder::new().parse("app").build())
);
app.set_window_flags(WindowManagerFlags::KEEP_SCREEN_ON & WindowManagerFlags::FULLSCREEN, WindowManagerFlags::empty());
@ -205,13 +201,15 @@ fn android_main(app: winit::platform::android::activity::AndroidApp) {
.with_android_app(app)
.build()
.unwrap();
let window = winit::window::WindowBuilder::new().build(&event_loop).unwrap();
// let window = winit::window::WindowBuilder::new().build(&event_loop).unwrap();
App {
window: &window,
graphics: None,
state: State::new()
}.run(event_loop);
event_loop.run_app(&mut App::new()).unwrap();
// App {
// window: &window,
// graphics: None,
// state: State::new()
// }.run(event_loop);
// main();
// use std::thread;
// use std::time::Duration;

View File

@ -1,6 +1,6 @@
struct Uniforms {
camera: vec3f,
darkness: f32
camera: vec2f,
zooms: vec2f
}
@group(0) @binding(0) var<uniform> uniforms : Uniforms;
@ -16,8 +16,7 @@ fn vs_main(
) -> VertexOutput {
var out: VertexOutput;
out.color = color;
// out.color[3] -= uniforms.darkness;
out.pos = vec4f((pos.xy-uniforms.camera.xy)/uniforms.camera.z, 0, 1);
out.pos = vec4f((pos - uniforms.camera) * uniforms.zooms, 0, 1);
return out;
}

View File

@ -1,9 +1,9 @@
use std::{collections::{BTreeMap, HashMap}, time::Instant};
use log::trace;
use log::{debug, trace};
use map::{CellKind, Map};
use rand::prelude::*;
use voronoice::Point;
use winit::{dpi::PhysicalSize, event::{DeviceEvent, Event, KeyEvent, MouseButton, MouseScrollDelta, WindowEvent}, keyboard::{KeyCode, PhysicalKey}, window::Window};
use winit::{dpi::PhysicalSize, event::{DeviceEvent, Event, KeyEvent, MouseButton, MouseScrollDelta, Touch, TouchPhase, WindowEvent}, keyboard::{KeyCode, PhysicalKey}, window::Window};
use crate::graphics::{Uniforms, Vertex};
@ -17,6 +17,7 @@ pub struct State {
pub vertices: Vec<Vertex>,
pub indices: Vec<u32>,
pub uniforms: Uniforms,
zoom: f32,
map: Map,
ui: UI,
start: Instant,
@ -27,7 +28,8 @@ pub struct State {
framerate: f32, // Update per second
pub entities: BTreeMap<usize, Entity>, // entity id --> Entities
next_eid: usize,
pub cells_entities: HashMap<usize, Vec<usize>> // cell id --> entities id
pub cells_entities: HashMap<usize, Vec<usize>>, // cell id --> entities id
touches: Vec<Touch>
}
impl State {
pub fn new() -> Self {
@ -35,6 +37,7 @@ impl State {
vertices: vec![],
indices: vec![],
uniforms: Uniforms::default(),
zoom: 1.,
start: Instant::now(),
last_frame: Instant::now(),
t: 0,
@ -45,14 +48,45 @@ impl State {
framerate: 1.,
entities: BTreeMap::new(),
next_eid: 0,
cells_entities: HashMap::new()
cells_entities: HashMap::new(),
touches: Vec::new()
};
// Create vertices / indices to estimate vertex / index buffer size
s.render(PhysicalSize::new(1, 1));
s
}
fn update_zooms(&mut self, screen_size: PhysicalSize<u32>) {
self.uniforms.zooms = [
(screen_size.height as f32 / screen_size.width as f32).max(1.) * self.zoom,
(screen_size.width as f32 / screen_size.height as f32).max(1.) * self.zoom
];
}
pub fn window_event(&mut self, event: &WindowEvent, window: &Window) {
match event {
WindowEvent::Touch(touch) => {
debug!(target:"app", "{:?}", touch);
match touch.phase {
TouchPhase::Started => {
self.touches.push(*touch);
},
TouchPhase::Moved => {
let w_size = window.inner_size();
debug!(target:"app", "{:?}", w_size);
let old_touch_n = self.touches.iter().position(|t| t.id == touch.id).unwrap();
let old_touch = self.touches[old_touch_n];
self.uniforms.camera[0] -= (touch.location.x - old_touch.location.x) as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0];
self.uniforms.camera[1] += (touch.location.y - old_touch.location.y) as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1];
debug!(target:"app", "{:?}", self.uniforms.camera);
self.touches[old_touch_n] = *touch;
},
TouchPhase::Cancelled => {
self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap());
},
TouchPhase::Ended => {
self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap());
}
}
}
WindowEvent::MouseInput { state, button, ..} => {
if state.is_pressed() {
match button {
@ -75,10 +109,10 @@ impl State {
},
WindowEvent::CursorMoved { position, .. } => {
let w_size = window.inner_size();
dbg!(position);
self.update_zooms(w_size);
let pos = Point {
x: (((position.x / w_size.width as f64)*2.)-1.)*(w_size.width as f64/w_size.height as f64).min(1.)*(self.uniforms.camera[2] as f64) + self.uniforms.camera[0] as f64,
y: -(((position.y / w_size.height as f64)*2.)-1.)*(w_size.height as f64/w_size.width as f64).min(1.)*(self.uniforms.camera[2] as f64) + self.uniforms.camera[1] as f64
x: (((position.x / w_size.width as f64)*2.)-1.)/(self.uniforms.zooms[0] as f64) + self.uniforms.camera[0] as f64,
y: -(((position.y / w_size.height as f64)*2.)-1.)/(self.uniforms.zooms[1] as f64) + self.uniforms.camera[1] as f64
};
let c = self.map.voronoi.cell(self.selected_tile);
if self.mouse_pressed {
@ -97,49 +131,43 @@ impl State {
if state.is_pressed() {
match kc {
KeyCode::KeyW => {
self.uniforms.camera[1] += 0.1;
self.uniforms.camera[1] += 0.1 * self.zoom;
},
KeyCode::KeyS => {
self.uniforms.camera[1] -= 0.1;
self.uniforms.camera[1] -= 0.1 / self.zoom;
},
KeyCode::KeyA => {
self.uniforms.camera[0] -= 0.1;
self.uniforms.camera[0] -= 0.1 / self.zoom;
},
KeyCode::KeyD => {
self.uniforms.camera[0] += 0.1;
self.uniforms.camera[0] += 0.1 / self.zoom;
},
KeyCode::KeyR => {
self.uniforms.camera[2] -= 0.1;
self.uniforms.camera[2] = self.uniforms.camera[2].clamp(0.1, 1.);
self.zoom += 0.1;
self.zoom = self.zoom.clamp(1., 10.);
},
KeyCode::KeyF => {
self.uniforms.camera[2] += 0.1;
self.uniforms.camera[2] = self.uniforms.camera[2].clamp(0.1, 1.);
self.zoom -= 0.1;
self.zoom = self.zoom.clamp(1., 10.);
},
_ => {}
}
self.update_zooms(window.inner_size());
}
},
_ => {}
}
}
pub fn device_event(&mut self, event: &DeviceEvent) {
match event {
DeviceEvent::MouseWheel { delta } => {
WindowEvent::MouseWheel { delta, .. } => {
self.framerate -= match delta {
MouseScrollDelta::PixelDelta(pos) => pos.y as f32,
MouseScrollDelta::LineDelta(_, y) => *y
} * 0.1;
self.framerate = self.framerate.max(0.);
},
}
_ => {}
}
}
pub fn render(&mut self, screen_size: PhysicalSize<u32>) {
let screen_size = (screen_size.width as f32, screen_size.height as f32);
let y_ratio = (screen_size.0 / screen_size.1).max(1.);
let x_ratio = (screen_size.1 / screen_size.0).max(1.);
trace!("render");
self.update_zooms(screen_size);
self.vertices = Vec::new();
self.indices = Vec::new();
@ -185,11 +213,6 @@ impl State {
}
}
for v in self.vertices.iter_mut() {
v.pos[0] *= x_ratio;
v.pos[1] *= y_ratio;
}
self.ui.render(&mut self.vertices, &mut self.indices);
}
pub fn update_if_needed(&mut self) {