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								 Michael Hills | 38a982b28d | iOS: use shaderc-rs for glsl to spirv compilation (#324) | 2020-09-01 11:06:15 -07:00 |  | 
			
				
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								 wyhaya | 8106f770de | Add Color::hex fn (#362) Add Color::hex fn | 2020-08-30 11:27:37 -07:00 |  | 
			
				
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								 Jasen Borisov | ad460159b0 | add bevy_render::pass::ClearColor to prelude (#396) It is common for users to want to set their clear color. | 2020-08-30 11:20:11 -07:00 |  | 
			
				
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								 Hugo Lindsay | 00be5d083e | UI component bundles derive clone (#390) make Draw, TextStyle, and the rest of the ui components derive clone | 2020-08-29 16:49:39 -07:00 |  | 
			
				
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								 Robbie Davenport | 4aabe983ec | Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258) switch to ahash for HashMaps and HashSets via a new bevy_utils crate | 2020-08-28 17:08:51 -07:00 |  | 
			
				
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								 Patrik Buhring | c40e29bca3 | Update icosphere dependency and add a limit to subdivisions. (#379) | 2020-08-28 16:52:06 -07:00 |  | 
			
				
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								 Guillaume DALLENNE | d64882ffbf | add Color::rgb_u8 and Color::rgba_u8 (#381) | 2020-08-28 16:50:49 -07:00 |  | 
			
				
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								 Carter Anderson | 89a1d360c1 | Fix despawn (#361) * simplify RenderResourcesNode gpu array management
* support removals in RenderResourcesNode | 2020-08-26 23:03:55 -07:00 |  | 
			
				
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								 multun | 022a31fd8f | fix formatting / clippy warnings (#295) | 2020-08-22 18:35:40 -07:00 |  | 
			
				
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								 Carter Anderson | b925e22949 | 0.1.3 upgrade | 2020-08-22 10:16:52 -07:00 |  | 
			
				
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								 Boutillier | 4eb437ab2e | Fixes #134 and #135  with a slight hit on performances as get_or_assign_index will now always assign (#247) | 2020-08-22 09:28:38 -07:00 |  | 
			
				
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								 Carter Anderson | 7c3b49cb6f | upgrade to latest wgpu | 2020-08-21 18:36:32 -07:00 |  | 
			
				
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								 Lachlan Sneff | 1eca55e571 | Replace std synchronization primitives with parking_lot  (#210) * Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock | 2020-08-21 14:55:16 -07:00 |  | 
			
				
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								 Boutillier | 38d3da5b86 | Fix #187 . Multiple return instead of continue inside for loops. (#230) | 2020-08-20 16:09:04 -07:00 |  | 
			
				
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								 Carter Anderson | 1ebb7e44ff | Merge pull request #189 from StarArawn/bind-group-reflect-fix Reflect shader stage for bind groups. | 2020-08-20 12:57:38 -07:00 |  | 
			
				
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								 Carter Anderson | e31f576484 | Merge pull request #206 from multun/clippy Add clippy support and fix all warnings / errors | 2020-08-19 21:33:28 -07:00 |  | 
			
				
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								 John Mitchell | d4d68f6670 | Fixed tests. | 2020-08-19 10:16:35 -04:00 |  | 
			
				
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								 John Mitchell | f1b0d04e53 | Fixed formatting. | 2020-08-19 10:00:45 -04:00 |  | 
			
				
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								 John Mitchell | 131a5e9167 | Merge branch 'master' into bind-group-reflect-fix | 2020-08-19 09:24:22 -04:00 |  | 
			
				
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								 Victor "multun" Collod | 46636ed076 | fix formatting | 2020-08-18 19:48:03 -07:00 |  | 
			
				
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								 Carter Anderson | 6ffe0696db | Merge pull request #203 from lachlansneff/ironing-out-uniforms Replace vector of UniformProperty with a single UniformProperty | 2020-08-18 13:44:10 -07:00 |  | 
			
				
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								 Lachlan Sneff | ccfa815cac | Use can_draw in can_draw_indexed | 2020-08-17 10:56:27 -04:00 |  | 
			
				
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								 Lachlan Sneff | e24aaf3dd3 | Add Draw command to RenderCommand | 2020-08-16 16:28:52 -04:00 |  | 
			
				
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								 Victor "multun" Collod | e36b26c226 | render: fix RenderResourceBinding PartialEq impl | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | dfbdeeb27f | render: fix bind group PartialEq impl | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | d138647818 | enforce cargo fmt --check | 2020-08-16 05:02:06 -07:00 |  | 
			
				
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								 Lachlan Sneff | 9883cd15cd | Replace vector of UniformProperty with a single property | 2020-08-16 01:16:00 -04:00 |  | 
			
				
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								 ifletsomeclaire | c0d4877486 | added draw.is_visible checks | 2020-08-15 14:38:55 -05:00 |  | 
			
				
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								 John Mitchell | e11fa3e316 | Added hack to allow all of the examples to work. | 2020-08-15 15:03:57 -04:00 |  | 
			
				
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								 John Mitchell | eac53c1ab7 | Fixed! 🎉 | 2020-08-14 23:21:38 -04:00 |  | 
			
				
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								 John Mitchell | 76564a486e | Removed old comment. | 2020-08-14 16:59:18 -04:00 |  | 
			
				
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								 John Mitchell | f3ef23bda7 | Working on correctly reflecting shader stage for bind groups. | 2020-08-14 14:02:56 -04:00 |  | 
			
				
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								 Carter Anderson | 95dce3ac72 | Merge pull request #154 from OptimisticPeach/master Add Icospheres mesh generation | 2020-08-13 19:44:50 -07:00 |  | 
			
				
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								 John Mitchell | 3f5aae877e | Removed some whitespace. | 2020-08-13 13:00:27 -04:00 |  | 
			
				
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								 John Mitchell | 02b1907738 | Use BindingShaderStage to pass which program the binding is attached to. | 2020-08-13 12:44:21 -04:00 |  | 
			
				
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								 OptimisticPeach | 86c20eb6df | Add Icospheres. Additionally documents the shapes module. | 2020-08-13 00:14:23 -04:00 |  | 
			
				
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								 Cameron Hart | 5912206441 | Upgrade glam to 0.9.3 | 2020-08-12 17:31:51 +12:00 |  | 
			
				
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								 caelunshun | 58be36a09a | Fix compilation when png or hdr features are disabled | 2020-08-11 00:49:17 -06:00 |  | 
			
				
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								 caelunshun | a694d9a1b6 | Make audio/image dependencies optional through feature flags | 2020-08-11 00:30:42 -06:00 |  | 
			
				
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								 Carter Anderson | 3deeb05264 | use bevy-glsl-to-spirv | 2020-08-09 18:57:17 -07:00 |  | 
			
				
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								 Carter Anderson | 34752a27bd | add "0.1" version to all bevy crate references | 2020-08-09 17:39:28 -07:00 |  | 
			
				
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								 Carter Anderson | 9aee5323e1 | add crate metadata | 2020-08-09 17:24:27 -07:00 |  | 
			
				
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								 Carter Anderson | 3d09459813 | add more doc comments and clean up some public exports | 2020-08-09 16:13:04 -07:00 |  | 
			
				
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								 Carter Anderson | f963cd41dc | app: rename AppPlugin to Plugin | 2020-08-07 20:22:17 -07:00 |  | 
			
				
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								 Carter Anderson | 07858aa348 | scene: fix dynamically loading RenderPipelines scenes | 2020-08-02 19:33:27 -07:00 |  | 
			
				
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								 Carter Anderson | ccf81edd8f | render: add atlas padding support to work around MSAA artifacts, disable MSAA by default | 2020-07-30 14:38:13 -07:00 |  | 
			
				
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								 Carter Anderson | 54eaa2bdc6 | render: easier msaa color attachments and fix multi-window example | 2020-07-30 13:20:27 -07:00 |  | 
			
				
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								 Carter Anderson | 44c08f90aa | render: remove Drawable implementation from RenderPipelines because it doesnt add any value | 2020-07-29 18:28:32 -07:00 |  | 
			
				
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								 Carter Anderson | ca87359c6e | render: add MSAA support | 2020-07-29 18:15:15 -07:00 |  |