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								 Carter Anderson | fe1adb6cf6 | ui: focus/click/hover system. initial buttons | 2020-07-18 14:08:46 -07:00 |  | 
			
				
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								 Carter Anderson | e2d2b41c67 | math: simplify imports | 2020-07-16 19:23:47 -07:00 |  | 
			
				
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								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
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								 Carter Anderson | 981687ae41 | remove ui camera now that default 2d camera is identical | 2020-06-27 10:21:20 -07:00 |  | 
			
				
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								 Carter Anderson | e75496772e | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 |  | 
			
				
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								 Carter Anderson | 4a0f8b8869 | add root ui node to example | 2020-06-25 13:19:48 -07:00 |  | 
			
				
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								 Carter Anderson | 92c44320ee | ecs: rename EntityArchetype to ComponentSet | 2020-06-25 11:21:56 -07:00 |  | 
			
				
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								 Carter Anderson | 1ef4fbf005 | ui: rework so Nodes now use transforms and z-sort happens | 2020-06-25 10:13:00 -07:00 |  | 
			
				
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								 Carter Anderson | 3ee8aa8b0f | camera: make camera transform in world coordinates instead of the inverse | 2020-06-23 19:18:32 -07:00 |  | 
			
				
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								 Carter Anderson | ec11a6a5f6 | ecs: make build_children closure FnMut to allow mutation of closue values | 2020-06-22 17:37:44 -07:00 |  | 
			
				
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								 Carter Anderson | 516cf9ddf0 | text: font atlas generation. initial Drawable boilerplate. temporary font atlas debug example | 2020-06-13 18:53:31 -07:00 |  | 
			
				
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								 Carter Anderson | 5add29f8cf | rename LocalToWorld -> Transform and LocalToParent -> LocalTransform | 2020-06-07 13:39:50 -07:00 |  | 
			
				
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								 Carter Anderson | 2705e5cbb4 | add texture atlases | 2020-06-06 00:12:38 -07:00 |  | 
			
				
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								 Carter Anderson | c4600dbad8 | increase ui example label size | 2020-06-04 17:13:58 -07:00 |  | 
			
				
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								 Carter Anderson | 71b3755633 | camera: split 2d and ui camera. remove resource_name mod | 2020-05-29 22:30:07 -07:00 |  | 
			
				
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								 Carter Anderson | fec9034644 | camera: break out projection components | 2020-05-29 17:25:14 -07:00 |  | 
			
				
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								 Carter Anderson | f1d58609d5 | add text label to ui example. fix 0x0 label textures | 2020-05-22 17:07:14 -07:00 |  | 
			
				
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								 Carter Anderson | 8a61ef48d3 | use relative paths for assets | 2020-05-14 15:25:43 -07:00 |  | 
			
				
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								 Carter Anderson | 6381611e89 | Resource -> Res, Ref->Com | 2020-05-13 17:57:08 -07:00 |  | 
			
				
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								 Carter Anderson | 06f3a4efb9 | Use system fns for all setup code | 2020-05-13 17:31:56 -07:00 |  | 
			
				
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								 Carter Anderson | 70f122b92a | Rename AssetStorage to Assets | 2020-05-13 16:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | 75614f5084 | Ui depth from parent (falls back to insertion order for orphans), do ui rect size offsets before rendering, | 2020-05-06 13:49:07 -07:00 |  | 
			
				
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								 Carter Anderson | 6f32d18dc5 | diagnostic filtering | 2020-05-04 11:43:21 -07:00 |  | 
			
				
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								 Carter Anderson | 916978307b | fix anchor descriptions | 2020-05-04 11:03:52 -07:00 |  | 
			
				
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								 Carter Anderson | 076fef873a | Anchor constants | 2020-05-04 11:02:04 -07:00 |  | 
			
				
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								 Carter Anderson | dcc34473e5 | sprites | 2020-05-04 01:23:40 -07:00 |  | 
			
				
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								 Carter Anderson | 1056b79abf | ui textures | 2020-05-03 23:49:45 -07:00 |  | 
			
				
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								 Carter Anderson | d50313c285 | ui is back! | 2020-05-03 19:30:31 -07:00 |  | 
			
				
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								 Carter Anderson | 355e219608 | begin porting ui to new render graph | 2020-05-02 17:56:30 -07:00 |  | 
			
				
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								 Carter Anderson | 7b79b3de8d | organize examples and add ecs guide | 2020-05-01 13:12:47 -07:00 |  |