Commit Graph

  • 695c5ddb40 Rename SendBatchIds to WriteBatchIds. AlephCubed 2025-07-07 12:26:15 -0700
  • e015555f63
    Remove initial cursor options Jan Hohenheim 2025-07-07 21:20:49 +0200
  • 3195a945a4
    Split off present mode Jan Hohenheim 2025-07-07 21:19:30 +0200
  • 2d71918f52
    Fix typo Giacomo Stevanato 2025-07-07 20:54:59 +0200
  • 9aaaedb026
    Add regression test Giacomo Stevanato 2025-07-07 20:51:05 +0200
  • 6b3aa4d56c
    Prevent TOCTOU bugs in ComponentsQueuedRegistrator Giacomo Stevanato 2025-07-07 20:46:55 +0200
  • bd69b0623b Merge branch 'hsl_gradients' into feathers_color_hsl Talin 2025-07-07 11:37:48 -0700
  • 47e2fc7f22 Rebased to upstream. Talin 2025-07-07 11:33:15 -0700
  • 8dc93191e8 Merge remote-tracking branch 'upstream/main' into feathers_color Talin 2025-07-07 11:27:31 -0700
  • be85ba085c Rename World, DeferredWorld, and Commands methods. AlephCubed 2025-07-07 11:24:48 -0700
  • 0ff9ee244c Remove file accidentally recreated during merge. AlephCubed 2025-07-07 11:12:25 -0700
  • e07b19510c TypeReferenceId RFC 3986 support improvements Piotr Siuszko 2025-07-07 19:45:32 +0200
  • 81180faf6e Merge remote-tracking branch 'upstream/main' into send-to-write-rename AlephCubed 2025-07-07 10:33:14 -0700
  • d3efc6e37d Merge remote-tracking branch 'upstream/main' into brp-method-rename AlephCubed 2025-07-07 10:22:40 -0700
  • f3bab527db
    Merge branch 'main' into test-invalid-skinned-mesh Greeble 2025-07-07 18:16:08 +0100
  • 3b5d69f97f
    Moar typos Alice Cecile 2025-07-07 12:52:39 -0400
  • bef24ea162
    Fix typo in migration guide Alice Cecile 2025-07-07 12:48:42 -0400
  • 0763ede154 change Fn() to FnOnce() JaySpruce 2025-07-07 11:38:33 -0500
  • bc52a1ad5a Fix compilation, add more glam types Piotr Siuszko 2025-07-07 18:10:07 +0200
  • 67d5857ec0 Update Cargo.toml Piotr Siuszko 2025-07-07 17:36:45 +0200
  • 7eb31ac648 Register more glam types as arrays Piotr Siuszko 2025-07-07 17:36:19 +0200
  • 32ec85f9f2
    Merge e52214c4d3 into cb227b1e03 Greeble 2025-07-07 17:36:18 +0200
  • 15631f5cb6
    Merge e08832586b into cb227b1e03 SpecificProtagonist 2025-07-07 17:35:46 +0200
  • f86512dbfe
    Merge branch 'main' into proper-json-schema MevLyshkin 2025-07-07 17:33:21 +0200
  • 60040dcf07
    Merge 70dc8a33cb into cb227b1e03 傲娇小霖霖 2025-07-07 17:18:48 +0200
  • e06924bb08
    Merge 2b97469eba into cb227b1e03 jf908 2025-07-07 17:18:25 +0200
  • bbe9798846 Remove some of the feature specific types, simplify the code Piotr Siuszko 2025-07-07 17:14:53 +0200
  • 88a437d436 Simplify and remove check_edges and check_hierarchy. Create system set nodes on-demand so we don't need a second pass to check for them. Check for self edges in topsort_graph so that we can allow them through without panicking elsewhere. Chris Russell 2025-07-04 20:01:44 -0400
  • 6a9210aa41 replaced select with rem_euclid in linear_rgb_to_oklch ickshonpe 2025-07-07 15:56:02 +0100
  • d5cca0110e
    revert anchors in sprite_picking.rs Lyana Goedtkindt 2025-07-07 16:53:29 +0200
  • 78b615fd9d
    Merge 2cfcb58cc4 into cb227b1e03 François Mockers 2025-07-07 16:53:08 +0200
  • 756c9f7eec Don't interpolate the hue when the saturation is 0. ickshonpe 2025-07-07 15:44:44 +0100
  • 6d77cf0686 Bump typos to 1.34.0 Rob Parrett 2025-07-07 07:39:07 -0700
  • 250b192060 The hue was interpolated even when it is undefined for one of the endpoints (for example in a gradient from black to yellow). Fixed by not interpolating and returning the hue of the other end point instead. ickshonpe 2025-07-07 15:24:16 +0100
  • d29c49b65b
    format file simple_picking.rs Lyana Goedtkindt 2025-07-07 16:13:53 +0200
  • 695db752f3
    Merge pull request #1 from LegoBrickOnFire/LegoBrickOnFire-patch-1 Lyana Goedtkindt 2025-07-07 16:03:33 +0200
  • 6da67c543c
    Update debug_picking.rs Lyana Goedtkindt 2025-07-07 15:58:39 +0200
  • be87585e00 Merge branch 'lerp_hue_long_fix' of https://github.com/ickshonpe/bevy into lerp_hue_long_fix ickshonpe 2025-07-07 14:50:10 +0100
  • 3c8745abc7 Reverse the select in linear_rgb_to_oklch as well ickshonpe 2025-07-07 14:49:52 +0100
  • bbfdf74f77
    Update mesh_picking.rs Lyana Goedtkindt 2025-07-07 15:44:52 +0200
  • 08ef5f2316
    Update mesh_picking.rs Lyana Goedtkindt 2025-07-07 15:44:16 +0200
  • 874732941e
    Update simple_picking.rs Lyana Goedtkindt 2025-07-07 15:31:43 +0200
  • 68edd4198a
    Update sprite_picking.rs Lyana Goedtkindt 2025-07-07 15:27:40 +0200
  • 232de49b45
    Merge 968c8190f4 into cb227b1e03 kivi 2025-07-07 14:24:09 +0100
  • 6381b9df25 Fixed the syntax of color stops example in the UI Gradients release note ickshonpe 2025-07-07 12:48:46 +0100
  • f0a2b9543b Updated gradients release note ickshonpe 2025-07-07 12:41:34 +0100
  • e776ea501d
    Merge branch 'main' into lerp_hue_long_fix ickshonpe 2025-07-07 12:37:39 +0100
  • 2cda6b3ea2 add test (and docs) JaySpruce 2025-07-07 06:30:55 -0500
  • 7c0f7d42e5 Fixed camera despawn in example. ickshonpe 2025-07-07 12:24:26 +0100
  • abcf72139b Removed internal imports ickshonpe 2025-07-07 12:22:27 +0100
  • 953c6e8be2 The false and true cases for the select statement in lerp_hue_long were misordered, causing the wrong path to be chosen. ickshonpe 2025-07-07 12:01:35 +0100
  • 81941af404 support slices and references eugineerd 2025-07-07 10:27:28 +0000
  • 2bcbcd8faf
    Merge 370698c3fc into cb227b1e03 Guillaume Wafo-Tapa 2025-07-07 12:03:05 +0200
  • a497ebcc95 shader cleanup, use -a suffix for colour spaces consistantly ickshonpe 2025-07-07 10:57:19 +0100
  • 032d7dd18f
    Merge b1ce4e5c12 into cb227b1e03 Al M. 2025-07-07 11:31:28 +0200
  • 997d1b23f5
    Merge 88cea44d02 into cb227b1e03 Tim Irmler 2025-07-07 10:39:52 +0200
  • aa90e879eb
    Bump crate-ci/typos from 1.33.1 to 1.34.0 dependabot[bot] 2025-07-07 08:04:15 +0000
  • c05f08c03a Replace the FORWARD_DECAL_MESH_HANDLE with a resource that gets cloned out in a hook. andriyDev 2025-05-28 23:59:57 -0700
  • 8521a7c3e8 Add a migration guide for the chromatic aberration LUT. andriyDev 2025-05-28 00:38:48 -0700
  • 303b39fc77 Store the downsample depth shader in a pub resource so it can be shared with meshlets. andriyDev 2025-05-28 00:18:58 -0700
  • 4e371b1db6 Remove Shader weak_handle from mesh2d_manual example. andriyDev 2025-05-27 23:58:50 -0700
  • de1a306eb2 Replace mesh weak handles for volumetric fog with a resource holding added asset handles. andriyDev 2025-05-27 23:50:49 -0700
  • cb227b1e03
    make optional crates for mesh, camera, and light (#19997) atlv 2025-07-07 03:35:32 -0400
  • cc5d57f312 Replace chromatic aberration LUT with an added asset and optional LUT. andriyDev 2025-05-27 23:47:58 -0700
  • fd91057ee2 Replace weak_handle Shader example with weak_handle Image. andriyDev 2025-05-27 23:46:43 -0700
  • bffb45cca1 Replace SMAA LUT weak handles with either added images or embedded assets. andriyDev 2025-05-27 23:45:57 -0700
  • 2935616555
    Merge 340c7f0b33 into 1fb5a62297 andriyDev 2025-07-07 10:12:35 +0300
  • 72c9a370b0
    Merge branch 'main' into ad/bit-op-shaders François Mockers 2025-07-07 08:20:19 +0200
  • 3291fda44e Move IrradianceVolume to bevy_light atlas 2025-07-07 01:57:17 -0400
  • 11b4225f65 remove unused dependencies atlas 2025-07-07 01:37:37 -0400
  • 1fb5a62297
    fix meshlets with charlotte (#19996) atlv 2025-07-06 23:47:14 -0400
  • 905965b842
    Skip allocation of zero size meshes (#19938) Connor Dalrymple 2025-07-06 21:32:51 -0500
  • a0e91efc1d make optional crates for mesh, camera, and light atlas 2025-07-06 22:11:16 -0400
  • a720808c99 fix meshlets with charlotte atlas dostal 2025-07-06 21:37:51 -0400
  • 2c6cf9a597
    Run RenderStartup in/before extract instead of after it. (#19926) andriyDev 2025-07-06 18:31:40 -0700
  • b6250439dd
    remove fast_sqrt in favor of sqrt (#19995) atlv 2025-07-06 21:13:02 -0400
  • f93654a3e5 Rename run_startup to should_run_startup. andriyDev 2025-07-06 17:56:15 -0700
  • 09a6983caa remove fast_sqrt in favor of sqrt atlas dostal 2025-07-06 20:52:04 -0400
  • e29d0d573b Use bit ops instead of integer modulo and divide in shaders atlas dostal 2025-07-06 20:03:27 -0400
  • 537adcc3f7
    bevy_light (#19991) atlv 2025-07-06 20:07:38 -0400
  • 9c9553cb92 fix ci atlas 2025-07-06 19:53:51 -0400
  • a1139c23c6
    fix percentage signs in SMAA (#19987) atlv 2025-07-06 18:24:26 -0400
  • a6604f48d2 bevy_light atlas 2025-07-06 16:54:32 -0400
  • cf1a1f7b7f Add note about DlssSupported JMS55 2025-07-06 18:07:16 -0400
  • 6b960b0d7f Modify release notes JMS55 2025-07-06 18:03:36 -0400
  • bf56980080 Add release notes JMS55 2025-07-06 17:53:36 -0400
  • 950f3e8707
    Merge branch 'main' into dlss3 JMS55 2025-07-06 17:21:32 -0400
  • 463c66d362 Switch to git dep JMS55 2025-07-06 17:20:27 -0400
  • 742ebfa8ac Fix merge JMS55 2025-07-06 17:15:29 -0400
  • c2f5fa4bf7 fixes for a few syntax errors ickshonpe 2025-07-06 22:09:39 +0100
  • ffcf323f98 updated gradients example ickshonpe 2025-07-06 22:06:59 +0100
  • 1b3b563545 Added hsv and hsl interpolation to gradients shader ickshonpe 2025-07-06 22:06:44 +0100
  • 263948efa2 Added shader specializations for hsl and hsv colour interpolation ickshonpe 2025-07-06 22:03:45 +0100
  • 74fbcf984a
    Apply suggestions from code review eugineerd 2025-07-06 23:49:36 +0300
  • 06c4a96c0d Ref type means no schema type Piotr Siuszko 2025-07-06 22:39:57 +0200
  • 08f17bb337
    Merge branch 'main' into proper-json-schema MevLyshkin 2025-07-06 22:34:35 +0200
  • 84bcdb9651 More logic in trait, start removing old code Piotr Siuszko 2025-07-06 22:34:15 +0200
  • f755c0b9fe Added colour interpolation path variants for hsv and hsl ickshonpe 2025-07-06 21:30:16 +0100
  • a8bcc3f278 seal all implementation details eugineerd 2025-07-06 20:22:38 +0000
  • 035adcf8e7
    Merge 1ed0408c49 into 5b38989ac4 Emerson Coskey 2025-07-06 21:57:16 +0200