bevy/crates
urben1680 1294b71e35
Introduce CheckChangeTicks event that is triggered by World::check_change_ticks (#19274)
# Objective

In the past I had custom data structures containing `Tick`s. I learned
that these need to be regularly checked to clamp them. But there was no
way to hook into that logic so I abandoned storing ticks since then.

Another motivation to open this up some more is to be more able to do a
correct implementation of `System::check_ticks`.

## Solution

Add `CheckChangeTicks` and trigger it in `World::check_change_ticks`.
Make `Tick::check_tick` public.

This event makes it possible to store ticks in components or resources
and have them checked.

I also made `Schedules::check_change_ticks` public so users can store
schedules in custom resources/components for whatever reasons.

## Testing

The logic boils down to a single `World::trigger` call and I don't think
this needs more tests.

## Alternatives

Making this obsolete like with #15683.

---

## Showcase

From the added docs:

```rs
use bevy_ecs::prelude::*;
use bevy_ecs::component::CheckChangeTicks;

#[derive(Resource)]
struct CustomSchedule(Schedule);

let mut world = World::new();
world.add_observer(|tick: Trigger<CheckChangeTicks>, mut schedule: ResMut<CustomSchedule>| {
    schedule.0.check_change_ticks(tick.get());
});
```

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-06-09 20:44:49 +00:00
..
bevy_a11y bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_animation Improve Bevy's double-precision story for third-party crates (#19194) 2025-06-08 02:02:47 +00:00
bevy_anti_aliasing bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_app generic component propagation (#17575) 2025-06-06 00:02:02 +00:00
bevy_asset bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_audio bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_color Improve Bevy's double-precision story for third-party crates (#19194) 2025-06-08 02:02:47 +00:00
bevy_core_pipeline bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_derive bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_dev_tools bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_diagnostic bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_dylib bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_ecs Introduce CheckChangeTicks event that is triggered by World::check_change_ticks (#19274) 2025-06-09 20:44:49 +00:00
bevy_encase_derive bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_gilrs bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_gizmos bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_gltf bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_image Add missing docs for ImageLoader (#19499) 2025-06-09 19:46:33 +00:00
bevy_input bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_input_focus Remove entity placeholder from observers (#19440) 2025-06-09 19:37:56 +00:00
bevy_internal bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_log bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_macro_utils bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_math Improve Bevy's double-precision story for third-party crates (#19194) 2025-06-08 02:02:47 +00:00
bevy_mesh bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_mikktspace bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_pbr Remove entity placeholder from observers (#19440) 2025-06-09 19:37:56 +00:00
bevy_picking Remove entity placeholder from observers (#19440) 2025-06-09 19:37:56 +00:00
bevy_platform bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_ptr bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_reflect bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_remote Only get valid component ids (#19510) 2025-06-06 20:59:57 +00:00
bevy_render Add extra buffer usages field to MeshAllocator (#19546) 2025-06-09 20:03:57 +00:00
bevy_scene Remove entity placeholder from observers (#19440) 2025-06-09 19:37:56 +00:00
bevy_sprite bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_state bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_tasks bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_text Adding PartialEq to some UI and Text types (#19552) 2025-06-09 20:08:17 +00:00
bevy_time bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_transform bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_ui Adding PartialEq to some UI and Text types (#19552) 2025-06-09 20:08:17 +00:00
bevy_utils bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_window bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_winit Remove entity placeholder from observers (#19440) 2025-06-09 19:37:56 +00:00