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asset.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
clear_visibility_buffer.wgsl
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Meshlet texture atomics (#17765)
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2025-02-12 18:15:43 +00:00 |
cull_bvh.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
cull_clusters.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
cull_instances.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
dummy_visibility_buffer_resolve.wgsl
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fill_counts.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
from_mesh.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
instance_manager.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
material_pipeline_prepare.rs
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bevy_light (#19991)
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2025-07-07 00:07:38 +00:00 |
material_shade_nodes.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
meshlet_bindings.wgsl
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Use bit ops instead of integer modulo and divide in shaders
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2025-07-06 20:49:29 -04:00 |
meshlet_cull_shared.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
meshlet_mesh_manager.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
meshlet_mesh_material.wgsl
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Merge branch 'main' into ad/bit-op-shaders
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2025-07-07 08:20:19 +02:00 |
meshlet_preview.png
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mod.rs
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Allow calling add_render_graph_node on World . (#19912)
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2025-07-02 14:56:18 +00:00 |
persistent_buffer_impls.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
persistent_buffer.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
pipelines.rs
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Clean up several miscellaneous uses of weak_handle . (#19408)
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2025-07-08 06:45:40 +00:00 |
remap_1d_to_2d_dispatch.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
resolve_render_targets.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
resource_manager.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
visibility_buffer_hardware_raster.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
visibility_buffer_raster_node.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
visibility_buffer_resolve.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
visibility_buffer_software_raster.wgsl
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |