bevy/crates/bevy_sprite/src
Niklas Eicker 0bce78439b Cleanup system sets called labels (#7678)
# Objective

We have a few old system labels that are now system sets but are still named or documented as labels. Documentation also generally mentioned system labels in some places.


## Solution

- Clean up naming and documentation regarding system sets

## Migration Guide

`PrepareAssetLabel` is now called `PrepareAssetSet`
2023-02-14 21:46:07 +00:00
..
mesh2d Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
render Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
bundle.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
collide_aabb.rs Add more documentation and tests to collide_aabb::collide() (#5910) 2022-09-12 01:25:34 +00:00
dynamic_texture_atlas_builder.rs Move sprite::Rect into bevy_math (#5686) 2022-09-02 12:35:23 +00:00
lib.rs Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
sprite.rs Remove VerticalAlign from TextAlignment (#6807) 2023-01-18 02:19:17 +00:00
texture_atlas_builder.rs Move sprite::Rect into bevy_math (#5686) 2022-09-02 12:35:23 +00:00
texture_atlas.rs add ReflectAsset and ReflectHandle (#5923) 2022-10-28 20:42:33 +00:00