# Objective - sometimes when bevy shuts down on certain machines the render thread tries to send the time after the main world has been dropped. - fixes an error mentioned in a reply in https://github.com/bevyengine/bevy/issues/9543 --- ## Changelog - ignore disconnected errors from the time channel. |
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| .. | ||
| common_conditions.rs | ||
| fixed_timestep.rs | ||
| lib.rs | ||
| stopwatch.rs | ||
| time.rs | ||
| timer.rs | ||